Author Topic: [PC] Total Miner: Forge PC Edition - Discussion  (Read 65252 times)

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YoungSykotic182

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[PC] Re: Total Miner: Forge PC Edition - Discussion
« Reply #20 on: June 02, 2014, 05:52:06 PM »
I hope when we get TM on pc we can use controllers again and easy craft!  pc keyboard and mouse games are not that fun for long times but I do love to have easy keyboard text chat in multiplayer games!
Controllers? Of course. Currently the game needs to actually support keyboard and mouse lol.

Sexy Hippo

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Re: Total Miner: Forge PC Edition - Discussion
« Reply #21 on: June 02, 2014, 07:25:48 PM »
Okay, first off, YAS!!!! I love you Craig, please make this magnificent dream a reality!

Now that I've said that, here are my speculations on this topic. So, I have a lot of the same questions that you guys have. Such as, will we need to buy the game again if we already bought it on the xbox platform. Will there be more features in the PC version of TM than the xbox version of TM. So on so forth, just the generic most informable questions. Knowing that almost every human has their own unique curiosities, I have mine.

First, will there be a way of setting up 24/7 servers, that have plugins.

Second, will there be an integration of custom skins, terrain, and texture packs? Sense it is on a PC with more capability on the lines of space, RAM, bandwidth, etc.

Third, will the PC version of TM have the ability to have an MC edit type program for it? So we can more efficiently and easily edit the maps terrain and other features.

Fourth, will there be a separate site, team, network for the PC version for TM?
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Geneo

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Re: Total Miner: Forge PC Edition - Discussion
« Reply #22 on: June 02, 2014, 08:09:51 PM »
As for will we have to buy it again- I wouldn't do all that work for free, would you? 
Of curse they'll be more features in the PC version- all the stuff Craig envisions adding to the game, but the 360 holds him back, he'll be able to with the PC (and One).

As for the rest of your post- this isn't minecraft.  As usual, there might be something better!

Sexy Hippo

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Re: Total Miner: Forge PC Edition - Discussion
« Reply #23 on: June 02, 2014, 08:43:55 PM »
Okay, nice to know. Thanks Geneo.
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muD

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Re: Total Miner: Forge PC Edition - Discussion
« Reply #24 on: June 03, 2014, 06:15:40 AM »
When this is released for PC i will have no reason to want any consoles.

Clerical

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Re: Total Miner: Forge PC Edition - Discussion
« Reply #25 on: June 03, 2014, 09:02:51 AM »
Okay, nice to know. Thanks Geneo.
As for buying it again, there is no way to tell who has purchased the game, microsoft does not allow Craig to see individual sales, so no way to tell if someone purchased the game.

And PC will be almost identical to xbox at first no fancy tools or skins, and seeming it will be using steam doubt there will be an MC edit like tool, which i am glad about, don't want people making huge maps in a few mins by pasting objects in a another software, just look at MC, impossible to tell if someone built there map or just MC edited it.

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DiamondBack662

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Re: Total Miner: Forge PC Edition - Discussion
« Reply #26 on: June 03, 2014, 04:16:02 PM »
I don't do steam, nor do I maintain much of a gaming PC these days. I prefer playing from the couch with a controller to sitting at a PC ( I do that all day for work, and have no desire to go home and do the same.), but I will look forward to the Xbone version that hopefully will follow after the PC version. Until then I'll be sticking with the 360 TM.

Nefty

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Re: Total Miner: Forge PC Edition - Discussion
« Reply #27 on: June 03, 2014, 05:41:09 PM »
Will we be able to have community made avatars in the PC version?!?!?

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Re: Total Miner: Forge PC Edition - Discussion
« Reply #28 on: June 03, 2014, 05:49:27 PM »
Will we be able to have community made avatars in the PC version?!?!?
Same as xbox, if it is a good model and is well thought out in its unlock method, then could get in.

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Nefty

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Re: Total Miner: Forge PC Edition - Discussion
« Reply #29 on: June 03, 2014, 05:54:51 PM »
Same as xbox, if it is a good model and is well thought out in its unlock method, then could get in.

I thought community avatars were denied because we couldn't control obsentities and people having characters with all types of genitalia on them and Micro$haft wouldn't allow it?