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Author Topic: [PC] Total Miner: Forge PC Edition - Discussion  (Read 68911 times)

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Craig

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Re: Total Miner: Forge PC Edition - Discussion
« Reply #550 on: December 11, 2016, 04:28:30 PM »
...and he just made it into a mod himself...
Now isn't that a little unfair  ::)
I'd do it myself, if I had access, but alas, I don't. ::)

Can I has tester pls?
Nah ur tooo nooob to mod
u wot m8? i'll make my own mods! With blackjack! And hookers!
And deckheads? Now that wobbly deckheads are possible.

Nefty

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Re: Total Miner: Forge PC Edition - Discussion
« Reply #551 on: December 11, 2016, 08:17:32 PM »
The boy animation is all well and good, but is that the animation that will apply to players. Users are much more dynamic and fluid in their movement. Im curious to see how that will playout with these new animation additions!

Craig

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Re: Total Miner: Forge PC Edition - Discussion
« Reply #552 on: December 11, 2016, 08:38:46 PM »
The animation is tied to the avatar so it will be the same for NPCs and players.

To the skeptics, I'm uploading a video now (will take about an hour) which will hopefully show that even with my quick and dirty boy animation, it's still far preferable to no animation.

The video compression makes it more pixelated than what it's really like in game, but even with that loss of quality it still seems to me to be far preferable.

Craig

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Re: Total Miner: Forge PC Edition - Discussion
« Reply #553 on: December 11, 2016, 09:54:38 PM »

AlienizdPixel

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Re: Total Miner: Forge PC Edition - Discussion
« Reply #554 on: December 11, 2016, 10:29:48 PM »
The retextured eyes on the Boy are rather unsettling.
-Alionz

Craig

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Re: Total Miner: Forge PC Edition - Discussion
« Reply #555 on: December 11, 2016, 11:07:34 PM »
The retextured eyes on the Boy are rather unsettling.
You should have seen the yellow ones ;)

Korima

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Re: Total Miner: Forge PC Edition - Discussion
« Reply #556 on: December 19, 2016, 11:10:33 PM »
Heyo, it's been awhile and I'll admit I'm hyped. After abandoning my 360 for the PC I always did miss TM and the adventure maps we made. Recently discovered it on Steam green light and freaked. My friends and I are hyped for the PC release, but were wondering, will our Robotic carry over? I searched the topics but couldn't seem to find anything.
"Where are we going.... from here? Where have we gone?"

.ok

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Re: Total Miner: Forge PC Edition - Discussion
« Reply #557 on: December 20, 2016, 12:06:56 AM »
Heyo, it's been awhile and I'll admit I'm hyped. After abandoning my 360 for the PC I always did miss TM and the adventure maps we made. Recently discovered it on Steam green light and freaked. My friends and I are hyped for the PC release, but were wondering, will our Robotic carry over? I searched the topics but couldn't seem to find anything.
Ofcorse lol why wouldn't it

Also,if you've earned it,all you'd have to do is provide proof and most likely you'll get robotic unlocked on your steam acct




Jim

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Re: Total Miner: Forge PC Edition - Discussion
« Reply #558 on: December 20, 2016, 04:54:23 AM »
When Total Miner comes out on PC, will there be anything special for those people who unlocked Demigods on the 360 version? I'm quite curious to know.


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bob [31|Dec 12:56 PM]: Howdy Jimster

.ok

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Re: Total Miner: Forge PC Edition - Discussion
« Reply #559 on: December 20, 2016, 07:18:37 PM »
I have a request

Could the Limit for sounds played in a area or radius be raised,or removed?thisll be really useful,especially with mod support