I know a lot of you are thinking. THIS ALREADY EXISTS. I know. This goes EVEN FURTHUR in depth than any other post you've seen...... I hope.
*-Defintion at the bottom
Health is a secondary skill that is leveled up by doing damage to any mob* and determines the amount of damage you can take before dying.
When you are level one in health you have 10 health and with each level it goes up by 3.
You will find your health bar at the bottom left of your screen under your most recently contributed skill and most recently used tool or block.Advanced
Im sorry guys but I can only give you what I think (as in I'm not sure) is right in the advanced section. I have to get info from Craig before I can complete strength. Well anyway:
Strength is a Semi-Secondary Skil that determines the maximum amount of damage you can do in one hit and how quickly you do certain tasks. It is leveled up by either using a Steel Claymore or the Battle Axe(Rare Item)
(which at the moment seem not to work correctly) or it's leveled up automaticaly second handedly through other skills.
This skill is reated to any physical action that uses tools or blocks and gains XP in those ways.Advanced
Attack is a primary skill that determines the chance you will get a damaging hit on your opponent.
It is leveled up by doing damage to any mob with anything but spears or the steel pike.Advanced
Defense is a Primary skill that determines the chance an attacker will damage you. Defense is leveled up by hitting any mob or player with any spear or the steel pike.Advanced
Ranged is a Primary Skill that determines what bows and arrows you can use.
Ranged is leveld up by doind damage to any mob or player with a bow.Advanced
Mob-A mobile entity with artificial intelegence/
Anything with a Health Bar that is not a remote player
Then multiply by two*- If any stats on the mob are diffrent than the originsl stats this part dosn't count
That's all for now guys any feedback is appriciated!