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Author Topic:  Total Miner 1.8 update discussion thread  (Read 10952 times)

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Yamateh

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Re: Total Miner 1.8 update discussion thread
« Reply #130 on: April 22, 2013, 02:10:39 PM »
So, a couple questions, I've gotten at least a few of the new item blueprints from 1.8, but now my blueprint arrow has dissappeared - I still don't have the diamond pick blueprint and several other key blueprints, is this intentional?  Or am I supposed to have the arrow until I have all the blueprints? 

Secondly - The clipping through walls issue I was having seems to be resolved but now I die from hitting my head instead...which is doubly frustrating since my constructed areas seem to have forgotten they were hand made and are collapsing during cave-ins causing me to occasionally randomly die while in my underground house (from the head bump issue).  Is the game still supposed to be tracking manually-placed blocks for cave-in purposes?  (note: the map I am having problems with is pre 1.8 haven't tried creating a new one yet. so possibly a conversion issue?)

Also, love the ramps, much better for roofing than the old stair method IMO.

Evesy

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Re: Total Miner 1.8 update discussion thread
« Reply #131 on: April 22, 2013, 02:27:07 PM »
If there's a part of your map that is yet to load then the Blueprints that are in that area/chunk won't be picked up and hence your Blueprint arrow won't be there. Try traversing the map to ensure all chunks are loaded and your blueprint arrow should return.

The game does still track user placed blocks against generated ones for cave ins and as far as I know is working as it should. Collision issues with banging your head and taking damage will be addressed in a patch.

And yup, ramps are awesome :)
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almantux11

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Re: Total Miner 1.8 update discussion thread
« Reply #132 on: April 22, 2013, 02:44:44 PM »
2 things. When I loaded my challenge map it had random Rasta lines in the sky :o It's all over!

And in DD I got a Blueprint and the arrow was still pointing at that spot..

Yamateh

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Re: Total Miner 1.8 update discussion thread
« Reply #133 on: April 22, 2013, 05:31:31 PM »
Is there a place where the attribute option in the dig deep game type is explained?  I've searched the forums and I'm not getting any search results for 'attribute'.  To clarify it has all these things like exploration, challenge, etc...  And is it a creation only selection?  So should it be greyed out once the world is created?

Evesy

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Re: Total Miner 1.8 update discussion thread
« Reply #134 on: April 22, 2013, 05:45:59 PM »
The attribute is just to show players who are server browsing what you're doing in your world.

If you're building a town in your DD world you can set it as Construction or if you're trying to collect all the Blueprints you can put it as Exploration.
It doesn't affect the game in any other way.

Hope that clears it up :)
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Jaz

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Re: Total Miner 1.8 update discussion thread
« Reply #135 on: September 02, 2019, 01:26:21 PM »
Quote from: Evesy
Here's a comprehensive list of all the new features and additions in the 1.8 update. This list does not include improvements made to existing mechanics and is not necessarily complete.


Version 1.8 (Current):

New Memory Model.
New Lighting Engine.
New Save system.
Anti-modding encryption.

Survival Game Mode (Alpha).
Day/Night Cycle.
Seasonal Changes.
HD Texture Packs (All seasons).
New Biome Based Terrain (Desert, Grasslands, Semi-Alpine).
Dig Deep map size increased.
Top View Map with Markers.
Player Ghosting.
Economy (Player shops).
Sleeping on beds.
Copy/Paste.
Components (Sharing enabled).
Camera/Photo Album (Sharing enabled).
Teleport Channels.
Creative Flooding.
Field Of View Slider.
BookCases now have storage.
Controller Sensitivity range increased.
Sound effect improvements.

27 Keys.
Rare Items.
Gold Block.
Cactus Block.
Porticullis Block.
Rock Wall Block.
Steel Plating Block.
One Way Glass Block.
Proximity Mine Block.
Terracotta Tile Block.
Ambient Sounds Block.
Guilded Wood Panel Block.
Snow and Snow Layer Block.
Scaffold Block (Climbable).
Climbing Ivy Block (Climbable).
Half Block (16 textures).
Sign Block (16 textures).
Stairs Block (16 textures).
Ramp Block (16 textures).
Table Block (16 textures).
Fence Block (16 textures).
Multi-Texture Block (16 textures).
Wall Paintings (16 player pictures).
Books (players can write stories in them).
Placeable Water and Lava blocks

Wow guys this is amazing!!! Can't wait to get home from work and try out these awesome updates!! :O