The 1.9 patch will be released asap.
I'll list everything here that we intend to include in the 1.9 patch and indicate when each item is fixed.
1. All known bluescreens.
Top view map bs (2)
Networking bs (2)
Zones screen bs
Ambient sound block update bs
Require Edit permission to change block textures / keys / teleport channels / paintings etc.
Permissions have been changed. See here: http://totalminerforums.net/index.php?topic=810.0
Player permissions are now remembered across sessions.
3. Conversion problems (so don't delete your old maps if they have problems, the fixes may also fix yours).
Losing modified block flag (stops caving in etc).
All known dup glitches.
Regular FPS drops/pauses on converted worlds (if I can find the problem in time).
Block edit/place lag (if I can find the problem it in time).
Problem using default textures on Dig Deep for signs, slabs, ramps etc
Can't destroy Locked Doors from the bottom.
Owner can't stock gold in a player owned block shop.
Mobs not spawning until the following night if a world is loaded during the night cycle.
Map property corruption. e.g. changing from Dig Deep to Creative or map properties becoming corrupt.
Mob sound glitch (when despawning) and despawning into caves.
Indian Mob skin replaced.
Max book count should have been set to 128, but was set to 4 by mistake. (only books with writing in them count).
Ambient Sound Block locked in DD maps.
Collision bug - Death walking on Stairs/Slabs etc.
Map markers now propagate to all machines.
Teleport to Player, Teleport to Map Marker (Creative / Admin only).
A few other minor tweaks, like ducks now drop feathers, saplings/dirt available on Desert Survival (for Legendary), an Easy mode added (no boom arrows on Survival), + some others.
The current season is now saved correctly.
Player owned shops can now stock all items on Legendary difficulty.
Sleep til Sunrise on Multiplayer.