Author Topic: [Scripts] Requests for new Script Commands & Options  (Read 28233 times)

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Rev Elevenclaw

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[Scripts] Re: Requests for new Script Commands & Options
« Reply #330 on: January 11, 2016, 08:05:17 AM »
I would like a script command for making a glowing aura of light. Like the torch or amulet of starlight. Thinking about Light Staff here.
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Re: Requests for new Script Commands & Options
« Reply #331 on: January 11, 2016, 08:48:15 AM »
I would like a script command for making a glowing aura of light. Like the torch or amulet of starlight. Thinking about Light Staff here.
So maybe...

Strength Default = 1

SetLightSource [x,y,z] [strength]
SetLightSource [x,y,z] [milliseconds]
SetLightSource [x,y,z] [strength] [milliseconds]



X,Y,Z = Standard X,Y,Z(Works with all type of relative coordinates also.)
Strength = 1&2(I do believe that there are two strengths for light Torches as strength = 1 and i think Sunboxes/Powered Light = 2.)
Milliseconds = 1000 = 1 second.


This will also work with the is light source command in theroy.



Platinum Dryym

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Re: Requests for new Script Commands & Options
« Reply #332 on: January 11, 2016, 08:51:53 AM »
So maybe...

Strength Default = 1

SetLightSource [x,y,z] [strength]
SetLightSource [x,y,z] [milliseconds]
SetLightSource [x,y,z] [strength] [milliseconds]



X,Y,Z = Standard X,Y,Z(Works with all type of relative coordinates also.)
Strength = 1&2(I do believe that there are two strengths for light Torches as strength = 1 and i think Sunboxes/Powered Light = 2.)
Milliseconds = 1000 = 1 second.


This will also work with the is light source command in theroy.

He doesn't mean block light, He means light like the amulet, Or a held torch.

This script command would solve his problem.
http://totalminerforums.net/index.php?topic=12775.msg138648#msg138648

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Rev Elevenclaw

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Re: Requests for new Script Commands & Options
« Reply #333 on: January 13, 2016, 07:19:14 PM »
He doesn't mean block light, He means light like the amulet, Or a held torch.

This script command would solve his problem.
http://totalminerforums.net/index.php?topic=12775.msg138648#msg138648
Yes like that. Also, I would like it if I could set 'IsBlockLit' to a prel setting. Like if u pull out a torch in the dark and walk around, the game could recognize the light as u move.

EDIT;

I have IsBlockLit working now, but it doesn't recognize light caused by hand held torches. Also torch light and light from Amulet of Starlight are not globally shared.
« Last Edit: February 03, 2016, 01:37:32 AM by Rev Elevenclaw »
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Rev Elevenclaw

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Re: Requests for new Script Commands & Options
« Reply #334 on: January 25, 2016, 10:48:38 AM »
So I noticed while making avatar scripts, there is no way to have the script recognize you as host, and not just any admin. Say you want an exclusive avatar, even from admins, how could you do that? Need a IsHost or IsMapOwner or something. Any ideas...?
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Rev Elevenclaw

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Re: Requests for new Script Commands & Options
« Reply #335 on: February 03, 2016, 01:38:02 AM »
Eh hem...
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Rev Elevenclaw

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Re: Requests for new Script Commands & Options
« Reply #336 on: February 04, 2016, 11:15:31 AM »
I would like to be able to rename items that have scripts attatched to them. Like my ruby swords, that shoot a projectile doing 20 dmg. If you are an admin that is ;p
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