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Author Topic:  What are Your plans For Scripts?  (Read 3793 times)

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RF In The Jet

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What are Your plans For Scripts?
« on: April 02, 2014, 12:29:24 AM »
Hey guys! Lets discuss how we will use scripts and circuits to improve our maps! I for instance am planning on creating an adventure map that will involve scripts in quite a unique way (keeping it a secret for now ;)).

So what are you plans for scripts in 2.0? feel free to share :D
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JD DRAGON 7

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Re: What are Your plans For Scripts?
« Reply #1 on: April 02, 2014, 01:03:54 AM »
I think most people will keep it hush hush so nobody else will take the idea and make it first. I know I don't want anyone taking my ideas as they will more than likely beat me to it as I work all week long and will not be able to work on anything till the weekends and I also have to work on paintings to so I have to split my time. But I can't wait to see what you come up with.
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Not Actually Atlas

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Re: What are Your plans For Scripts?
« Reply #2 on: April 02, 2014, 03:44:34 AM »
I want a cellblock that opens/closes with the press of a button


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The White Rabbit

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Re: What are Your plans For Scripts?
« Reply #3 on: April 02, 2014, 05:15:28 AM »
I was thinking of writing a script about my latest play full of ro- oh not that script I see.
 
Anyway like dveryone else I am keeping 3/4 secret however I will hopefully create a developing town which is created when you find the buttons for them :P just a tiny idea

 
Thanks GK for the new sig it looks great!
 
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AlienizdPixel

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Re: What are Your plans For Scripts?
« Reply #4 on: April 02, 2014, 06:52:36 AM »
Something people have requested Craig this for a long time, not a good hint, but a hint nonetheless.
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Clerical

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Re: What are Your plans For Scripts?
« Reply #5 on: April 02, 2014, 06:56:07 AM »
I have alot of plans, the one most people know i will do is animations using pixel art and paintings.

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Dauntless395

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Re: What are Your plans For Scripts?
« Reply #6 on: April 02, 2014, 07:32:54 AM »
Im gonna try to make my spaceships come to life with them moving, firing lasers, blowing up, and exiting hyperspace.
Not quite sure how to go about it, so it will be a lot of trial and error.

Also Im looking forward to making a Dante's Inferno-type area underground, in which the player must traverse through basic puzzle challenges (i.e. twist a tower around until the jumping blocks line up to be able to get to the end)
And shifting staircases for Hogwarts.
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ANTHONY 7357

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Re: What are Your plans For Scripts?
« Reply #7 on: April 02, 2014, 07:44:32 AM »
I'm going to build a bridge like in last year's script video but it will be larger with the new copy region at 500000 blocks.
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Jared

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Re: What are Your plans For Scripts?
« Reply #8 on: April 02, 2014, 08:30:56 AM »
I plan on bringing the power of the script blocks to my challenge map, but the unique ways I fabricate it is on secret. If all goes well it will create a huge leap in advance and structured challenge maps :)

MountainDewIt

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Re: What are Your plans For Scripts?
« Reply #9 on: April 02, 2014, 08:38:45 AM »
I will be making several fun, unique, and complex traps >:D