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Author Topic: [Skills] Skill Data Dump  (Read 32363 times)

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Craig

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Re: Skill Data Dump
« Reply #10 on: February 01, 2014, 11:49:27 PM »
This looks a little bit of a challenge with only Wheat, Iron Hoes, and Scythes.
Item: SugarCaneSeed, Farming Req: 10
Maybe Farming Req: 5?
Delete once action is taken.
No need. Farming is one of the easiest skills to level.

[edit] after thinking about that a bit more i've reduced the steel hoe to 8 and steel scythe to 9 (same relative for diamond).
« Last Edit: February 02, 2014, 12:07:32 AM by Craig »

Clerical

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Re: Skill Data Dump
« Reply #11 on: February 02, 2014, 04:44:59 AM »
Over all looks quite balance, Not much can be done to it until we know how the community reacts to it.
But i am even more exited for the update because of this list, the amount of items and effort put into them is just staggering

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Re: Skill Data Dump
« Reply #12 on: February 02, 2014, 04:59:10 AM »
Can I ask what the difference is between attack and strength?

Clerical

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Re: Skill Data Dump
« Reply #13 on: February 02, 2014, 05:01:36 AM »
Can I ask what the difference is between attack and strength?
Played runescape before? like that.
Strength is damage, when attack is the ability to use higher tier weapon , also increases accuracy in some games.

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Re: Skill Data Dump
« Reply #14 on: February 02, 2014, 05:04:45 AM »
Played runescape before? like that.
Strength is damage, when attack is the ability to use higher tier weapon , also increases accuracy in some games.
I mean the difference in levelling them both?

Craig

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Re: Skill Data Dump
« Reply #15 on: February 02, 2014, 05:33:12 AM »
I mean the difference in levelling them both?
I don't understand your question.

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Re: Skill Data Dump
« Reply #16 on: February 02, 2014, 05:35:26 AM »
I don't understand your question.
how do you level up attack and how do you level up strength? whats the difference eg attack kill things strength take lots of hits?

Tom

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Re: Skill Data Dump
« Reply #17 on: February 02, 2014, 05:51:17 AM »
Item: Sentry turret- Smithing required 2.
Maybe a bit higher? Say 10 same as proximity mine?


(smacks you)

being stupid is gona start to hurt around here.

Clerical

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Re: Skill Data Dump
« Reply #18 on: February 02, 2014, 05:53:47 AM »
Item: Sentry turret- Smithing required 2.
Maybe a bit higher? Say 10 same as proximity mine?
Id say 5-10, i hope a sentry can only use ammo/weapon as you can.

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Craig

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Re: Skill Data Dump
« Reply #19 on: February 02, 2014, 05:57:07 AM »
how do you level up attack and how do you level up strength? whats the difference eg attack kill things strength take lots of hits?
Attack or Defense XP is gained by striking mobs or players, depending on what weapons you use. Most weapons give Attack XP but a few give Defense XP. If you strike with a non weapon, such as a pick axe, Attack XP is given.

Strength XP is not given directly for a specific action (*with 2 exceptions), but it is given by many actions as secondary XP. Striking a mob or player, mining, digging, chopping a block, etc. I don't know them all off the top of my head and I'm not on my dev computer so I can't list them all atm.
* There are 2 weapons in the game that allow you to get Strength XP directly as the primary XP, without leveling other skills.

Health XP works the same way as Strength XP but for different actions. Some actions give both Strength XP and Health XP as secondary, like Striking a Mob or player, some actions only give Strength as a secondary and some only Health as a secondary.

Secondary XP is always a (smallish) percentage of the primary XP.

The higher your Attack level is, the higher the chance you will hit your opponent when using Attack based weapons. And the higher the class of Attack based weapons you can use. Higher class weapons have higher Max Hit values (can strike more damage). Your Attack level has no bearing on how much damage you can inflict, only the chance you will hit in the first place. Your weapon and your Strength level determine how much damage you can inflict (Max Hit). So players with high Attack and low Strength will hit often but not very hard. Players with low Attack and high Strength will hit less often, but when they do, they will hit harder.

The higher your Defense level is, the higher the chance you will hit your opponent when using Defense based weapons (your Attack level is also factored in here as a smaller secondary value). And the higher the class of Defense weapons you can use. Also the higher the class of Armor you can wear, also the higher the chance your opponent will miss you when they strike. Defense does not reduce the damage you will take on a hit, it only reduces the chance you will be hit in the first place. As for Attack, your Defense level has no bearing on how much damage you can inflict.

Your Strength level is factored into the Max Hit of the weapon your using so the higher your Strength level, the more damage you can potentially do. Higher Strength also has secondary benefits such as allowing you to mine, dig, chop faster (regardless of tool), and some others.

The higher your Health level, the more Hit Points (Health Bar) you have, and therefor the more damage you can take before you die.
« Last Edit: February 03, 2014, 09:57:04 PM by Craig »