Worked on synching Mobs across the network today. Should finish the synching tomorrow.
It's looking good. A hell of a lot better than the current system. The mobs on remotes now move quite smoothly, they are only slightly behind the host positions, and there's no mismatch of mobs between host and remotes.
Although all my testing so far is on System Link which has a much faster line speed, I'm hopeful the mechanism will hold up well on the Xbox Live network, even under heavy load or bad ping times. Anyway, will find out with testing it on Xbox Live tomorrow.
Also fixed a couple of other minor issues.
Oh. also added 4 new bows for you archers. Each with progressively better stats.