Author Topic:  Error for BlurprintData.XML file  (Read 297 times)

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crazytater94

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Error for BlurprintData.XML file
« on: March 30, 2018, 01:52:23 PM »
When creating the blueprints for my custom items, I ran into this error...



I have tried undoing pretty much the whole file, and nothing seems to make the mod load, unless I drag the file to the desktop, which I think would isolate the problem to that file.

I have no idea what the error could mean, other than something was outside of the Array commands, but that's not the case.


If anyone knows more about coding than me, and can figure this out, I would appreciate it.


BlueprintData.XML (Warning, there's 1776 lines and I need to break it up into 2 posts due to character limits)
Spoiler for Hidden Content:

<?xml version="1.0"?>
<ArrayOfModBlueprintDataXML xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">

  <ModBlueprintDataXML>
    <ItemID>Pokeball</ItemID>
    <CraftType>Crafting</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>Pokeball</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material11>
    <Material12>
      <ItemID>Pokeballbase</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material12>
    <Material13>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material13>
    <Material21>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material21>
    <Material22>
      <ItemID>PokeballLid</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material22>
    <Material23>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
  </ModBlueprintDataXML>

  <ModBlueprintDataXML>
    <ItemID>Greatball</ItemID>
    <CraftType>Crafting</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>Greatball</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material11>
    <Material12>
      <ItemID>Pokeballbase</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material12>
    <Material13>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material13>
    <Material21>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material21>
    <Material22>
      <ItemID>GreatballLid</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material22>
    <Material23>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
  </ModBlueprintDataXML>

    <ModBlueprintDataXML>
    <ItemID>Ultraball</ItemID>
    <CraftType>Crafting</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>Ultraball</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material11>
    <Material12>
      <ItemID>Pokeballbase</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material12>
    <Material13>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material13>
    <Material21>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material21>
    <Material22>
      <ItemID>UltraballLid</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material22>
    <Material23>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
  </ModBlueprintDataXML>

    <ModBlueprintDataXML>
    <ItemID>Masterball</ItemID>
    <CraftType>Crafting</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>Masterball</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material11>
    <Material12>
      <ItemID>Pokeballbase</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material12>
    <Material13>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material13>
    <Material21>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material21>
    <Material22>
      <ItemID>MasterballLid</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material22>
    <Material23>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
  </ModBlueprintDataXML>

    <ModBlueprintDataXML>
    <ItemID>Premierball</ItemID>
    <CraftType>Crafting</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>PPremierball</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material11>
    <Material12>
      <ItemID>Pokeballbase</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material12>
    <Material13>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material13>
    <Material21>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material21>
    <Material22>
      <ItemID>premierballLid</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material22>
    <Material23>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
  </ModBlueprintDataXML>

    <ModBlueprintDataXML>
    <ItemID>Netball</ItemID>
    <CraftType>Crafting</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>Netball</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material11>
    <Material12>
      <ItemID>Pokeballbase</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material12>
    <Material13>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material13>
    <Material21>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material21>
    <Material22>
      <ItemID>NetballLid</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material22>
    <Material23>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
  </ModBlueprintDataXML>

    <ModBlueprintDataXML>
    <ItemID>Safariball</ItemID>
    <CraftType>Crafting</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>Safariball</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material11>
    <Material12>
      <ItemID>Pokeballbase</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material12>
    <Material13>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material13>
    <Material21>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material21>
    <Material22>
      <ItemID>SafariballLid</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material22>
    <Material23>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
  </ModBlueprintDataXML>

    <ModBlueprintDataXML>
    <ItemID>Diveball</ItemID>
    <CraftType>Crafting</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>Diveball</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material11>
    <Material12>
      <ItemID>Pokeballbase</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material12>
    <Material13>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material13>
    <Material21>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material21>
    <Material22>
      <ItemID>DiveballLid</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material22>
    <Material23>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
  </ModBlueprintDataXML>

    <ModBlueprintDataXML>
    <ItemID>Nestball</ItemID>
    <CraftType>Crafting</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>Nestball</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material11>
    <Material12>
      <ItemID>Pokeballbase</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material12>
    <Material13>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material13>
    <Material21>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material21>
    <Material22>
      <ItemID>NestballLid</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material22>
    <Material23>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
  </ModBlueprintDataXML>

    <ModBlueprintDataXML>
    <ItemID>PokeballLid</ItemID>
    <CraftType>Crafting</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>PokeballLid</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>RedDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material11>
    <Material12>
      <ItemID>IronIngot</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material12>
    <Material13>
      <ItemID>RedDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material13>
    <Material21>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material21>
    <Material22>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material22>
    <Material23>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
  </ModBlueprintDataXML>
 
    <ModBlueprintDataXML>
    <ItemID>GreatballLid</ItemID>
    <CraftType>Crafting</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>GreatballLid</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>BlueDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material11>
    <Material12>
      <ItemID>IronIngot</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material12>
    <Material13>
      <ItemID>BlueDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material13>
    <Material21>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material21>
    <Material22>
      <ItemID>RedDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material22>
    <Material23>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
  </ModBlueprintDataXML>

    <ModBlueprintDataXML>
    <ItemID>UltraballLid</ItemID>
    <CraftType>Crafting</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>UltraballLid</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>GreenDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material11>
    <Material12>
      <ItemID>IronIngot</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material12>
    <Material13>
      <ItemID>GreenDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material13>
    <Material21>
      <ItemID>YellowDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material21>
    <Material22>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material22>
    <Material23>
      <ItemID>YellowDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
  </ModBlueprintDataXML>
 
    <ModBlueprintDataXML>
    <ItemID>MasterballLid</ItemID>
    <CraftType>Crafting</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>MasterballLid</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>PurpleDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material11>
    <Material12>
      <ItemID>Lock</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material12>
    <Material13>
      <ItemID>PurpleDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material13>
    <Material21>
      <ItemID>PurpleDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material21>
    <Material22>
      <ItemID>TitaniumIngot</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material22>
    <Material23>
      <ItemID>PurpleDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>PinkDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
   </ModBlueprintDataXML>
   
    <ModBlueprintDataXML>
    <ItemID>PremierballLid</ItemID>
    <CraftType>Crafting</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>PremierballLid</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>WhiteDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material11>
    <Material12>
      <ItemID>IronIngot</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material12>
    <Material13>
      <ItemID>WhiteDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material13>
    <Material21>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material21>
    <Material22>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material22>
    <Material23>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
  </ModBlueprintDataXML>
 
    <ModBlueprintDataXML>
    <ItemID>NetballLid</ItemID>
    <CraftType>Crafting</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>NetballLid</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>BlueDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material11>
    <Material12>
      <ItemID>IronIngot</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material12>
    <Material13>
      <ItemID>BlueDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material13>
    <Material21>
      <ItemID>BlackDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material21>
    <Material22>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material22>
    <Material23>
      <ItemID>BlackDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
  </ModBlueprintDataXML>
 
    <ModBlueprintDataXML>
    <ItemID>SafariballLid</ItemID>
    <CraftType>Crafting</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>SafariballLid</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>GreenDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material11>
    <Material12>
      <ItemID>IronIngot</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material12>
    <Material13>
      <ItemID>BrownDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material13>
    <Material21>
      <ItemID>BrownDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material21>
    <Material22>
      <ItemID>GreenDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material22>
    <Material23>
      <ItemID>BrownDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
  </ModBlueprintDataXML>
   
    <ModBlueprintDataXML>
    <ItemID>DiveballLid</ItemID>
    <CraftType>Crafting</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>DiveballLid</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>WhiteDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material11>
    <Material12>
      <ItemID>IronIngot</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material12>
    <Material13>
      <ItemID>WhiteDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material13>
    <Material21>
      <ItemID>BlueDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material21>
    <Material22>
      <ItemID>WhiteDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material22>
    <Material23>
      <ItemID>BlueDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
  </ModBlueprintDataXML>

    <ModBlueprintDataXML>
    <ItemID>NestballLid</ItemID>
    <CraftType>Crafting</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>NestballLid</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>GreenDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material11>
    <Material12>
      <ItemID>IronIngot</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material12>
    <Material13>
      <ItemID>GreenDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material13>
    <Material21>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material21>
    <Material22>
      <ItemID>BrownDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material22>
    <Material23>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
  </ModBlueprintDataXML>
   
    <ModBlueprintDataXML>
    <ItemID>Pokeballbase</ItemID>
    <CraftType>Crafting</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>Pokeballbase</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>WhiteDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material11>
    <Material12>
      <ItemID>SteelIngot</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material12>
    <Material13>
      <ItemID>WhiteDye</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material13>
    <Material21>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material21>
    <Material22>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material22>
    <Material23>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
  </ModBlueprintDataXML>
   
    <ModBlueprintDataXML>
    <ItemID>RedDye</ItemID>
    <CraftType>Furnace</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>RedDye</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>RedApricorn</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material11>
    <Material12>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material12>
    <Material13>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material13>
    <Material21>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material21>
    <Material22>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material22>
    <Material23>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
  </ModBlueprintDataXML>
     
    <ModBlueprintDataXML>
    <ItemID>OrangeDye</ItemID>
    <CraftType>Furnace</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>OrangeDye</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>OrangeApricorn</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material11>
    <Material12>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material12>
    <Material13>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material13>
    <Material21>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material21>
    <Material22>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material22>
    <Material23>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
  </ModBlueprintDataXML>

crazytater94

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Re: Error for BlurprintData.XML file
« Reply #1 on: March 30, 2018, 02:01:49 PM »
Spoiler for Hidden Content:
    <ModBlueprintDataXML>
    <ItemID>YellowDye</ItemID>
    <CraftType>Furnace</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>YellowDye</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>YellowApricorn</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material11>
    <Material12>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material12>
    <Material13>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material13>
    <Material21>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material21>
    <Material22>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material22>
    <Material23>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
  </ModBlueprintDataXML>
     
    <ModBlueprintDataXML>
    <ItemID>GreenDye</ItemID>
    <CraftType>Furnace</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>GreenDye</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>GreenApricorn</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material11>
    <Material12>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material12>
    <Material13>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material13>
    <Material21>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material21>
    <Material22>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material22>
    <Material23>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
  </ModBlueprintDataXML>
     
    <ModBlueprintDataXML>
    <ItemID>BlueDye</ItemID>
    <CraftType>Furnace</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>BlueDye</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>BlueApricorn</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material11>
    <Material12>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material12>
    <Material13>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material13>
    <Material21>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material21>
    <Material22>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material22>
    <Material23>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
  </ModBlueprintDataXML>
     
    <ModBlueprintDataXML>
    <ItemID>PurpleDye</ItemID>
    <CraftType>Furnace</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>PurpleDye</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>PurpleApricorn</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material11>
    <Material12>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material12>
    <Material13>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material13>
    <Material21>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material21>
    <Material22>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material22>
    <Material23>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
  </ModBlueprintDataXML>
     
    <ModBlueprintDataXML>
    <ItemID>PinkDye</ItemID>
    <CraftType>Furnace</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>PinkDye</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>PinkApricorn</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material11>
    <Material12>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material12>
    <Material13>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material13>
    <Material21>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material21>
    <Material22>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material22>
    <Material23>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
  </ModBlueprintDataXML>

    <ModBlueprintDataXML>
    <ItemID>BrownDye</ItemID>
    <CraftType>Furnace</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>BrownDye</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>BrownApricorn</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material11>
    <Material12>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material12>
    <Material13>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material13>
    <Material21>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material21>
    <Material22>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material22>
    <Material23>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
  </ModBlueprintDataXML>

    <ModBlueprintDataXML>
    <ItemID>BlackDye</ItemID>
    <CraftType>Furnace</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>BlackDye</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>BlackApricorn</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material11>
    <Material12>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material12>
    <Material13>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material13>
    <Material21>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material21>
    <Material22>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material22>
    <Material23>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
  </ModBlueprintDataXML>

 
    <ModBlueprintDataXML>
    <ItemID>GrayDye</ItemID>
    <CraftType>Furnace</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>GrayDye</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>GrayApricorn</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material11>
    <Material12>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material12>
    <Material13>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material13>
    <Material21>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material21>
    <Material22>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material22>
    <Material23>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
  </ModBlueprintDataXML>

    <ModBlueprintDataXML>
    <ItemID>WhiteDye</ItemID>
    <CraftType>Furnace</CraftType>
    <IsDefault>false</IsDefault>
    <Depth>
      <X>0.274452627</X>
      <Y>0.4744526</Y>
    </Depth>
    <Result>
      <ItemID>WhiteDye</ItemID>
      <Count>1</Count>
    </Result>
    <Material11>
      <ItemID>WhiteApricorn</ItemID>
      <Durability>0</Durability>
      <Count>1</Count>
    </Material11>
    <Material12>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material12>
    <Material13>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material13>
    <Material21>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material21>
    <Material22>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material22>
    <Material23>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material23>
    <Material31>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material31>
    <Material32>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material32>
    <Material33>
      <ItemID>None</ItemID>
      <Durability>0</Durability>
      <Count>0</Count>
    </Material33>
  </ModBlueprintDataXML>


</ArrayOfModBlueprintDataXML>

Jesse

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Re: Error for BlurprintData.XML file
« Reply #2 on: March 30, 2018, 03:54:33 PM »
It means somthing within the code is messed up. I've gotten that a few times typically somthing small.

Make sure all counts with a item have a 1 and items with none have 0.

Make sure there all titled correctly.


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Marked as best answer by crazytater94 on March 31, 2018, 06:49:58 PM

crazytater94

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Re: Error for BlurprintData.XML file
« Reply #3 on: March 31, 2018, 03:49:52 PM »
I figured it out. For the premier ball, I had it listed as "Ppremier ball"

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Re: Error for BlurprintData.XML file
« Reply #4 on: April 01, 2018, 09:31:12 PM »
Yeah I was gonna say, that error usually occurs if an item name has been misspelled. I'll try improve the error message.