Author Topic: [Answered] Questions about making a texture pack.  (Read 153 times)

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apigonafarm

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[Answered] Questions about making a texture pack.
« on: March 19, 2018, 02:39:37 PM »
Hey! Im interested in making a texture pack for tmf, i just have a few questions.

First off, whats the max resolution for each individual block texture? What controls that?

Secondly, for the XML coding, there needs to be that little set block of code for each block? is there anywhere i can get the code with all the blocks?

Thirdly, how would one go about implementing a custom texture pack at this time if at all possible. Ive looked around but didnt really find much about it.
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Marked as best answer by bob on March 31, 2018, 02:18:04 PM

Craig

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Re: Questions about making a texture pack.
« Reply #1 on: March 22, 2018, 05:02:37 AM »
Hi apigonafarm

There's no direct support for adding full texture packs just yet. It will come soon, but in the mean time you can get on with making the textures.

There are two supported resolutions, SD and HD.

SD supports 16 x 16 pixels per block and 16 x 16 pixels per item.
HD supports 64 x 64 pixels per block and 32 x 32 pixels per item.

There may be just a simple xml file needed to define the texture pack. Like the Name, Resolution etc. But there won't be any requirement for elements for each block or item. I've yet to define this xml file but it will be explained when full texture pack support is released.

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Re: Questions about making a texture pack.
« Reply #2 on: March 22, 2018, 08:50:00 PM »
In the mean time, you can use mods to change the block textures to what you are looking for.