Author Topic: [Answered] XP in the future  (Read 220 times)

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apigonafarm

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[Answered] XP in the future
« on: January 27, 2018, 10:14:05 PM »
Hey, noticed something while i was setting up my grinding grounds, there is no basic unit spawn (that i know of).

does this mean we will have to rely ONLY on wild spawns for decent xp or will it change so that custom enemies may grant exp based on level?
« Last Edit: January 29, 2018, 01:04:27 PM by apigonafarm »
sure is cold, better wear snow armor


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Trubtavium Recordsmith VII

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Re: XP in the future
« Reply #1 on: January 28, 2018, 01:38:09 AM »
Hey, noticed something while i was setting up my grinding grounds, there is no basic unit spawn (that i know of).

does this mean we will have to rely ONLY on wild spawns for decent xp or will it change so that custom enemies may grant exp based on level?

From what i remember from xbox, custom mobs only grant 50% xp compared to regular mobs.

apigonafarm

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Re: XP in the future
« Reply #2 on: January 28, 2018, 09:43:11 PM »
thats kind of unfortunate :/
with no way to just spawn a normal mob, the grind map will be a bit less useful. oh well, it will still be used at 50% rate i guess.
sure is cold, better wear snow armor


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