Author Topic: [RPG] Fallout:New Europe  (Read 862 times)

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Gordinio

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[RPG] Fallout:New Europe
« on: December 14, 2017, 09:19:57 PM »
Welcome to Fallout:New Europe!
Might change the name, Idk

Introduction
Hello everyone and welcome to a concept for a map I have been wanting to make for many years.
For this map, I'd like to explore the European side of the fallout series. I'll get more into that in the features section further down. I think that this topic will serve as a source of information and a bit of an ideas board for me too until the game comes out, hopefully soon. I am going to try to keep this as true to the Fallout lore as possible. So, without further notice - lets get into the features...

Features
Around 20 towns, with purchasable properties
Over 50 villages, again with purchasable properties
Over 25 Derelict properties ready for conversion. These can also be demolished.
Shops in most settlements
The map will be fully scripted
Mines, pvp and quests to earn money and xp
Player ranking system
A fully terraformed desert wasteland
Fast travel system
Player points system, which can be redeemed for perks

Properties
Anything from tiny metal shacks to huge office buildings to full villages!

Restrictions?
Pvp will be restricted in settlements
No player shops

Prices
Properties will become available as you level up
Tiny shacks - level 5
Small shacks - level 10
Medium shacks - level 15
Large shacks - level 20
Small houses - level 50
Medium houses - level 60
Large houses - level 75
Ruined buildings - level 80-120 depending on size
Villages - level 250-500 depending on size
Derelict properties - level 25-250 depending on size

Release Date
Not sure yet, but will be out when its playable

YouTube Videos
I will make a trailer when it releases and will make update videos

The End...
That's all for now. Please leave suggestions here, ping me on the Total Miner Discord or dm me on Discord. See you soon!

casual onion

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Re: Fallout:New Europe
« Reply #1 on: December 14, 2017, 09:22:32 PM »
Can you unlock Shaq O'Neil?
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Gordinio

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Re: Fallout:New Europe
« Reply #2 on: December 14, 2017, 09:23:09 PM »

casual onion

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Re: Fallout:New Europe
« Reply #3 on: December 14, 2017, 09:26:03 PM »
Can you unlock Shaq O'Neil?
Of course

I'm definately joining then. I'd love to build a Giant Shaq to keep things like workbenches and furnaces in.

Jokes aside, a well thought if not oddly recogniseable topic layout. The map sounds good too, I look forward to owning an entire village. As I've never actually played Falling Out Floor, what time period is the map set in and do they use sandstone?

p.s. gimme admin lel
| Thanks for reading my post. It was great, wasn't it? |

| I build Economy RPG Maps, here i my current one. Hazzah! |

| Feel Free to send me a message on here on the TM Discord (casual onion#3563) |

| Enjoy the next post! |

cY Agent 115

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Re: Fallout:New Europe
« Reply #4 on: December 14, 2017, 09:29:31 PM »
Will there be a Deathclaw mod

Gordinio

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Re: Fallout:New Europe
« Reply #5 on: December 14, 2017, 09:31:01 PM »
Can you unlock Shaq O'Neil?
Of course

I'm definately joining then. I'd love to build a Giant Shaq to keep things like workbenches and furnaces in.

Jokes aside, a well thought if not oddly recogniseable topic layout. The map sounds good too, I look forward to owning an entire village. As I've never actually played Falling Out Floor, what time period is the map set in and do they use sandstone?

p.s. gimme admin lel

-Around 2177, 100 years after the great war
-Rarely
-Maybe
« Last Edit: December 14, 2017, 10:44:29 PM by Gordinio »

Gordinio

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Re: Fallout:New Europe
« Reply #6 on: December 14, 2017, 09:31:30 PM »

CDJ

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Re: Fallout:New Europe
« Reply #7 on: December 15, 2017, 10:41:06 AM »
Love the sound of this, i would definitely play. Are you bringing all the mobs/ai's with mods too or creating your own?

Gordinio

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Re: Fallout:New Europe
« Reply #8 on: December 15, 2017, 03:42:16 PM »
Love the sound of this, i would definitely play. Are you bringing all the mobs/ai's with mods too or creating your own?
Thanks, I have a friend who makes mods and stuff professionally so he will hopefully be doing them

cY Agent 115

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Re: Fallout:New Europe
« Reply #9 on: December 15, 2017, 04:17:35 PM »
Love the sound of this, i would definitely play. Are you bringing all the mobs/ai's with mods too or creating your own?
Thanks, I have a friend who makes mods and stuff professionally so he will hopefully be doing them
"Another settlement needs our help!"

Gordinio

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Re: Fallout:New Europe
« Reply #10 on: December 15, 2017, 07:18:45 PM »
Love the sound of this, i would definitely play. Are you bringing all the mobs/ai's with mods too or creating your own?
Thanks, I have a friend who makes mods and stuff professionally so he will hopefully be doing them
"Another settlement needs our help!"
Dont you worry, a rip off Preston will be in the game

Joel

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Re: Fallout:New Europe
« Reply #11 on: December 15, 2017, 07:28:45 PM »
Where it will take place in Europe...Paris,Berlin,Moscow,etc. just image a nuclear Paris wasteland.


Gordinio

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Re: Fallout:New Europe
« Reply #12 on: December 15, 2017, 10:50:36 PM »
Where it will take place in Europe...Paris,Berlin,Moscow,etc. just image a nuclear Paris wasteland.
It will most likely take place in the north/north east of England (where i'm from)

casual onion

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Re: Fallout:New Europe
« Reply #13 on: December 16, 2017, 03:27:06 AM »
Where it will take place in Europe...Paris,Berlin,Moscow,etc. just image a nuclear Paris wasteland.
It will most likely take place in the north/north east of England (where i'm from)

I can't imagine a dystopian universe in Gateshead.
| Thanks for reading my post. It was great, wasn't it? |

| I build Economy RPG Maps, here i my current one. Hazzah! |

| Feel Free to send me a message on here on the TM Discord (casual onion#3563) |

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Dryym

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Re: Fallout:New Europe
« Reply #14 on: December 16, 2017, 09:11:38 AM »
Where it will take place in Europe...Paris,Berlin,Moscow,etc. just image a nuclear Paris wasteland.
It will most likely take place in the north/north east of England (where i'm from)

I would set it in Ukraine if I was doing it. They already have Chernobyl, So imagine double Chernobyl as an area for a quest. You gotta go into the city for a quest, Facing even more terrible mutants than the rest of the game because if the already irradiated landscape. In addition, Ukraine is right next to Russia, Which would be interesting.

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Jared [19|Oct 07:12 PM]: "It changes everything" Dryym