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Author Topic:  Team weapons  (Read 544 times)

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Not Actually Atlas

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Team weapons
« on: December 14, 2017, 12:38:33 PM »
So this may be a bit odd request, but would it be possible to get more weapons with similar stats to Greenstone and gold weapons made out of other colored materials? Like rhyolite and carbon(red and black), or gabbro and platinum(blue and silver). Maybe armor too once it shows on models. It would be cool for arena fights to have weapons and armor that match the team color without giving an advantage to one team.


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CDJ

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Re: Team weapons
« Reply #1 on: December 14, 2017, 12:46:00 PM »
What about Mods/Texture Packs. Couldn't you just make your own camoflages for the weapons?

Not Actually Atlas

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Re: Team weapons
« Reply #2 on: December 14, 2017, 02:49:52 PM »
What about Mods/Texture Packs. Couldn't you just make your own camoflages for the weapons?
Provided you wanted everyone who joins your game to have to download the camoflages too


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cY Agent 115

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Re: Team weapons
« Reply #3 on: December 14, 2017, 08:54:18 PM »
You can script the stats of weapons and shields on the Xbox can't you?

Not Actually Atlas

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Re: Team weapons
« Reply #4 on: December 14, 2017, 08:56:53 PM »
You can script the stats of weapons and shields on the Xbox can't you?
But not the colors. Oh well, the guy did add a good point. I think I am going to try to make a customizable weapons mod when the PC version comes out. Like maybe an anvil type thing that will allow people to change the blade stone type and hilt metal and just keep it the stats of the greenstone and gold tools. I mean for stones I can pretty much put everything serpentine and below, and for hilts I can do all the metals(even cherry metal) and maybe even allow the changing of the gemstones. And just modify the current greenstone gold texture with a palette swap. Should be easy
« Last Edit: December 14, 2017, 09:09:55 PM by Sargnarg the Hardge Harg »


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Hayden

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Re: Team weapons
« Reply #5 on: December 14, 2017, 10:35:18 PM »
What about Mods/Texture Packs. Couldn't you just make your own camoflages for the weapons?
Provided you wanted everyone who joins your game to have to download the camoflages too
Umm no... They're done through the steam workshop, only the host needs to have it downloaded...
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Not Actually Atlas

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Re: Team weapons
« Reply #6 on: December 15, 2017, 12:14:49 AM »
What about Mods/Texture Packs. Couldn't you just make your own camoflages for the weapons?
Provided you wanted everyone who joins your game to have to download the camoflages too
Umm no... They're done through the steam workshop, only the host needs to have it downloaded...
How will worlds + mods work as in multiplayer?
Probably one of these two:
1. The Host must send the mod(s) files to the client before the client can join the session.
2. The client must download/install the mod(s) themselves before it can join the session.
Unless I'm missing something


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CDJ

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Re: Team weapons
« Reply #7 on: December 15, 2017, 10:54:25 AM »
What about Mods/Texture Packs. Couldn't you just make your own camoflages for the weapons?
Provided you wanted everyone who joins your game to have to download the camoflages too

It's not that b ig of a deal, i'm sure people will not mind.