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Author Topic: [Components] Monetizing Component Packs  (Read 1363 times)

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crazytater94

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Re: Monetizing Component Packs
« Reply #10 on: January 18, 2017, 02:42:02 AM »
Its your creations, do with them what you will.

Craig

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Re: Monetizing Component Packs
« Reply #11 on: January 18, 2017, 03:32:02 AM »
http://venturebeat.com/2015/01/07/copyrighting-player-generated-content-in-video-games/
http://www.gamasutra.com/view/news/179493/Usergenerated_content_When_game_players_become_developers.php
http://www.lexology.com/library/detail.aspx?g=72dfa1bc-e4d7-4d76-ad3e-f136efc5175c

And the Minecraft EULA: https://account.mojang.com/documents/minecraft_eula
Under the Content section, they appear to agree player created content is owned by the player.

Because Total Miner, like Roblox is very much dependent on player generated content, I encourage people to create high quality content, take ownership of it, and do what you like with that content/ownership. But at this time, we have no way to officially support your content in terms of a hosted official market place, legal support etc.

crazytater94

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Re: Monetizing Component Packs
« Reply #12 on: January 18, 2017, 01:13:13 PM »
I suppose when PC comes out, and you can upload game saves and files, then players could monetize their stuff from a website, but if 1 person gets it, they could spread out that file.

UNLESS Craig added a Code redeem feature to sharing, where you add a password to download a file, and it can only be redeemed X amount of times, which can be set by the owner, and the whole password option is toggleable.

Gary

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Re: Monetizing Component Packs
« Reply #13 on: January 18, 2017, 01:22:12 PM »
If people are as good as they say, the circulation of components shouldn't be a problem because the person would just be able to make something new at around the time that no one is willing to pay for it anymore.

I prefer people sharing components for free via file sharing websites that have built in donation systems. But, I'm a freeloader so maybe it's just me :)


               

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