Author Topic:  Block and item IDs in script commands  (Read 276 times)

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Platinum Dryym

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Block and item IDs in script commands
« on: December 23, 2016, 02:02:47 PM »
A super simple idea, It should be possible to use the ID of a block or item in scripts. This could be done by allowing [Block:ID] and [Item:ID] to be used anywhere where where blocks or items get input.


ID could accept a var, Which is where this gets actually useful.
We would also need to be able to retrieve the ID of a block via vars.



This would be useful for things like storing the player's entire inventory, Or a block structure to memory, Etc.

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CriminalDuck007

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Re: Block and item IDs in script commands
« Reply #1 on: December 23, 2016, 10:55:08 PM »
Obvisously helpful, and I could use it  +1
There is a whole world out there do something with it...........or dont, but i think you should ^~^


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Re: Block and item IDs in script commands
« Reply #2 on: December 24, 2016, 11:32:06 AM »
I've ALWAYS wanted something like this since vars came out because I want to make an infinite inventory space type thing! +1