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Author Topic:  Question about noise parameters  (Read 418 times)

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Storm_Surge

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Question about noise parameters
« on: December 16, 2016, 09:22:04 PM »
Hello all

I started a peaceful world today and I forgot to edit the different aspects of the world like max height, sea level ect, and it got me wondering, is it possible to make blocks like gold, cassiterite, flint ect appear on the surface more often by editing the noise parameters in a certain way? What I mean by that is can I make it so they appear on the surface more often than they normally would by messing around with the noise parameters? If this is possible then please could somebody let me know how to do this? If it's not possible then it would be useful for me to know a little more about what the different options in noise parameters do, because I know very little about that option. If there is a thread it would be great if someone could post the link to it...

Thank you for taking the time to read

Creepz :)
« Last Edit: December 17, 2016, 01:33:41 AM by Comrade Creepz »

I am a game developer on Roblox and it's something that I get a lot of enjoyment out of doing. I love working with Lua script because it's simple and easy to edit.

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Re: Question about noise parameters
« Reply #1 on: December 17, 2016, 04:27:36 AM »

Storm_Surge

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Re: Question about noise parameters
« Reply #2 on: December 17, 2016, 05:46:14 AM »

I am a game developer on Roblox and it's something that I get a lot of enjoyment out of doing. I love working with Lua script because it's simple and easy to edit.