Author Topic:  Blue Screen!  (Read 263 times)

0 Members and 1 Guest are viewing this topic.

Lunar

  • Elite Member
  • *****
  • Posts: 878
  • The God of the Galaxy
  • Awards 1 year on site+100 posts
    • View Profile
    • Awards
  • Xbox: Qvzw
  • PSN: Widumn_Boise
Blue Screen!
« on: October 29, 2016, 11:59:19 PM »
Ill type it out since i cant take a pic..

System.OutOfMemoryException: OutOfMemoryException
    at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
    at Microsoft.Xna.Framework.Helpers.ThrowExceptionFromErrorCode(ErrorCodes error)
    at Microsoft.Xna.Framework.Audio.SoundBank.GetCue(String name)
    at Craig.TotalMiner.AudioManagerXACT.PlaySound(String asset, Cue& cue)
    at Craig.TotalMiner.AudioManagerXACT.PlaySound(String asset)
    at Craig.TotalMiner.Screens.NumberEntryScreen.HandleInput(InputState input)
    at Craig.Engine.GameState.ScreenManager.Update(Int32 index, Boolean otherScreenHasFocus)
    at Craig.Engine.GameState.ScreenManager.Update(Gametime donotuse)
    at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
    at Craig.Engine.Game.BaseGame.Update(GameTime gameTime)
    at Craig.TotalMiner.TotalMinerGame.Update(GameTime gameTime)
    at Microsoft.Xna.Framework.Game.Tick()
    at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
    at Microsoft.Xna.Framework.GameHost.OnIdle()
    at Microsoft.Xna.Framework.XboxGameHost.RuneOneFrame()
    at Microsoft.Xna.Framework.XboxGameHost.Run()
    at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
    at Microsoft.Xna.Framework.Run()
    at Craig.Engine.Game.BaseGame.Run[T]()
    at Craig.TotalMiner.Program.Main(String[] args)


I was stuck in a loop that constantly opens a new input screen everytime it loops, then like 5 minutes my admin comes in to cancel it, he cancels it, i try to hit OK to get it off, it wouldnt work, so i kep pressing OK, my HUD turned off then went black, then to this blue screen.

PWRBTTN

  • Legendary Member
  • *****
  • Posts: 1143
  • Professional Expert, Comrade
  • Awards Awarded to exemplary forum members 2 years on site+300 posts Site art contributions/TPs in-game/Contest winners 1 year on site+100 posts
    • View Profile
    • Awards
  • Xbox: PWRBTTN
  • Steam: PWRBTTN
Re: Blue Screen!
« Reply #1 on: October 30, 2016, 12:29:09 AM »
It's really a shame you typed that all out. Bluescreens are automagically reported.
/snail       /snail    /snail         /snail /snail      /snail   /snail                /snail         

Lunar

  • Elite Member
  • *****
  • Posts: 878
  • The God of the Galaxy
  • Awards 1 year on site+100 posts
    • View Profile
    • Awards
  • Xbox: Qvzw
  • PSN: Widumn_Boise
Re: Blue Screen!
« Reply #2 on: October 30, 2016, 01:17:20 AM »
It said it wasnt reported at the bottom :P

Father Dryymas

  • Supreme Member
  • *****
  • Posts: 4119
  • What's yours is mine. ~TM's Resident Master Thief~
  • Awards Members who have unlocked the robotic avatar Awarded to exemplary forum members 2 years on site+300 posts Site art contributions/TPs in-game/Contest winners 1 year on site+100 posts
    • View Profile
    • Awards
  • Xbox: dryym
Re: Blue Screen!
« Reply #3 on: October 30, 2016, 07:58:56 AM »
It's really a shame you typed that all out. Bluescreens are automagically reported.

Blue screens are only reported if the error reporter server is online as far as I know.

I believe Craig last had it online when 2.5 was in development to iron out any blue screens that could be ironed out.

Creator of the term "Deathmine "
Jared [19|Oct 07:12 PM]: "It changes everything" Dryym

Lunar

  • Elite Member
  • *****
  • Posts: 878
  • The God of the Galaxy
  • Awards 1 year on site+100 posts
    • View Profile
    • Awards
  • Xbox: Qvzw
  • PSN: Widumn_Boise
Re: Blue Screen!
« Reply #4 on: November 02, 2016, 07:17:46 PM »
a.k.a, I was right.