Author Topic: [Sharing] public particle component pack  (Read 11614 times)

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.ok

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[Sharing] Re: public particle compoment pack v1
« Reply #135 on: January 06, 2017, 07:09:17 AM »
added:
fire hydrant )not really that big of a fan of this one idk why)



other picture wouldnt upload idk why
https://gyazo.com/b7bf8f6326d7568f4f2951fb31f7306d

working on a transformer box now..ill try and finish it tonight with maybe some signs and more chairs/benches,or gym equipment




JAZZ 0R KILLER

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Re: public particle compoment pack v1
« Reply #136 on: January 06, 2017, 07:34:45 PM »
Gamer tag?

JAZZ 0R KILLER

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Re: public particle compoment pack v1
« Reply #137 on: January 06, 2017, 07:37:57 PM »
What's your gamer tag?

.ok

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Re: public particle compoment pack v1
« Reply #138 on: January 07, 2017, 07:36:15 AM »
2 new items

transformer box
https://gyazo.com/f1ce95627bc83822dad7aa378d865ee6

picnic table
https://gyazo.com/0c834748de9db525a8a3d193f5bfa5fc
after tonight ill have 2 days to work on particles,so ill try and get a few things done

What's your gamer tag?
what do you mean?you have me added lol




.ok

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Re: public particle compoment pack v1
« Reply #139 on: January 09, 2017, 09:48:18 AM »
ive now hit 151 items total in my particle pack for use
also 166 map hours




Jim 💠

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Re: public particle compoment pack v1
« Reply #140 on: January 09, 2017, 11:25:08 AM »
That's a lot of time spent doing these. Just don't burn yourself out. Keep up the good work though!


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.ok

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Re: public particle compoment pack v1
« Reply #141 on: January 09, 2017, 07:49:08 PM »
20 new items added

signs
Stop sign
Stop sign b(bottom part should have "wrong way" on it but i didn't have any more room for emitters)
All traffic Right(would've made the arrow better but ran out of emitters to use)


railroad signs
A
D
E
Solid red
Solid red rectangle





road lines(will add more later)

yellow dashed
yellow solid
yellow double solid
yellow double-dashed
Yellow solid+dashed Left side
Yellow solid+dashed Right Side side
White dashed
White solid
White double solid
White double-dashed
White solid+dashed Left side
White solid+dashed Right Side side



would've made a decal texture for these but Craig hasn't added support yet for them being they're neither a block or item.These were simple to add yes but i figured buttons or block-wide lines suck on roads,so this prob looks a lot better IMO.I'll try to add more kinds of lines for intersections and cross walks, ect




.ok

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Re: public particle compoment pack
« Reply #142 on: January 11, 2017, 07:14:32 AM »
i have 9 new items i added to the pack,but i cant upload pictures until saturday bcs of wifi issues.Ive added:

the moose i made a while back that i havent added to the pack
the open sign; ill prob add a version for it being off,on,and blinking.Can't add the animated version being it requires some scripts to make it animated

grey/black bar stool
brown street light
chalk board
patio table(gta called for a really small one,where it was prob half a block in heigt,but i ended up making it into an actual table 1 block high)
Eggshell-tan file cabinet tall + (2 kinds)
coin operated monocular; i had a video i made for it but i cant upload anything atm,so ill do that this weekend

ill keep adding to the list until then,but i wont have pics

also im at 160 items now for the pack,almost to my 250-300 goal before early access




.ok

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Re: public particle compoment pack
« Reply #143 on: January 15, 2017, 08:49:38 AM »
finally finished a new item on n off for 3 days now.it has 157 particle emitters in total making it the 2ND most used emitters for an item so far

railroad crossing light post
requested by bob  /heidy

Spoiler for Hidden Content:




















i could possibly make a 2ND version of this with the guard down...just that ll take a little work to switch a lot of the emitter settings to turn it 90 degrees
i could also animate it if enough people want me to




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Re: public particle compoment pack
« Reply #144 on: January 15, 2017, 08:59:10 AM »
3 days!?! It sure was worth it though, it turned out really good! Well done!  ::)


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Lunar

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Re: public particle compoment pack
« Reply #145 on: January 15, 2017, 06:00:46 PM »
That looks amazing! It's kind of funny how bob requested it, yet he doesn't even have the game. He might play PC, bob, will you play PC TM?

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Re: public particle compoment pack
« Reply #146 on: January 15, 2017, 06:05:39 PM »
Nazty, after you believe you have completed this pack, and you think it is basically done, your next project should be to make a map that uses every single one of the particles, it would look so gooood.

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Re: public particle compoment pack
« Reply #147 on: January 15, 2017, 06:21:50 PM »
It's kind of funny how bob requested it, yet he doesn't even have the game
I'm not sure who told you that, but whoever it was, you probably shouldn't listen to them anymore because they don't know what they're talking about.

.ok

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Re: public particle compoment pack
« Reply #148 on: January 15, 2017, 07:40:44 PM »
Nazty, after you believe you have completed this pack, and you think it is basically done, your next project should be to make a map that uses every single one of the particles, it would look so gooood.
Me and Pringle were talking about making a horror map with some kind of storyline or challenge,so we'll see about that




Lunar

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Re: public particle compoment pack
« Reply #149 on: January 15, 2017, 08:01:59 PM »
That sounds awesome, good job on the pack!