Author Topic: [Sharing] public particle component pack  (Read 8582 times)

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PWRBTTN

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[Sharing] Re: public particle compoment pack v1
« Reply #105 on: December 06, 2016, 04:03:57 AM »
How are you organising your pack in folders? By theme, by donator, by general particle cost?
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.ok

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Re: public particle compoment pack v1
« Reply #106 on: December 06, 2016, 04:05:48 AM »
How are you organising your pack in folders? By theme, by donator, by general particle cost?
mostly theme/general use




Platinum Dryym

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Re: public particle compoment pack v1
« Reply #107 on: December 06, 2016, 08:41:19 AM »
I made a sack recently. I've been trying to make it script friendly, But I can't seem to add an offset to it without doing some other method.


I'm probably going to end up making the offset work by placing a chest underneath the particle emitter and putting items in it to make the particle offset. This means the whole system will be 2 blocks for as many particles as you want. Unfortunately, The max offset I can make whilst still having decimal places is 10. So placement won't be able to be super precise.


Edit: Actually, Forget that last part. My brain did a dumb and forgot that the stack size doesn't matter. I can have more than 100 items in a chest.
« Last Edit: December 06, 2016, 10:16:33 AM by Count Dryymula »

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Re: public particle compoment pack v1
« Reply #108 on: December 07, 2016, 05:19:21 AM »
added a quick chair
Spoiler for Hidden Content:





chairs will be quick to make depending what kind i do,so ill try and do alot of different kinds. potions seems easy to make too

right now im just adding random stuff to the pack but i want to do stuff that would be used frequently as well as variety.sure i can do a bunch of really cool stuff,but i want to be able to offer stuff that people can use a lot or that would be popular for use

what do you guys recommend that i focus on more?




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Re: public particle compoment pack v1
« Reply #109 on: December 08, 2016, 05:42:11 AM »
so my goal was to make an end table,but i think i made it too small xD





or is that actually a good size for it?




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Re: public particle compoment pack v1
« Reply #110 on: December 08, 2016, 09:58:27 AM »
so my goal was to make an end table,but i think i made it too small xD





or is that actually a good size for it?

That looks good, both sizes aren't too bad if you were using them in certain situations.


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Re: public particle compoment pack v1
« Reply #111 on: December 11, 2016, 08:32:00 AM »
Here are some ideas that shouldn't be too hard.

•Pile/stack of dollars
•Pile/stack of coins (copper/silver/gold)
•Foods (sushi, steak, chicken, mashed potatoes, peas, burger, fries, box popcorn, etcetera)
•Drone (hovering/landed) in a few different styles or colours.
•Guitar (electric/acoustic)
•Sleeping dog/cat?
•Fish tank with fish floating up and down
•gaming headset on a banana holder
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Re: public particle compoment pack v1
« Reply #112 on: December 12, 2016, 02:17:26 AM »
•Fish tank with fish floating up and down
i cant do things like this because the particles for the fish wouldnt be visible,being its behind the particle for water or glass




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Re: public particle compoment pack v1
« Reply #113 on: December 12, 2016, 02:41:54 AM »
•Fish tank with fish floating up and down
i cant do things like this because the particles for the fish wouldnt be visible,being its behind the particle for water or glass
What about if the particles are inside a blue stained glass block?

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Re: public particle compoment pack v1
« Reply #114 on: December 12, 2016, 02:44:31 AM »
•Fish tank with fish floating up and down
i cant do things like this because the particles for the fish wouldnt be visible,being its behind the particle for water or glass
What about if the particles are inside a blue stained glass block?
sure,then that's a possibility




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Re: public particle compoment pack v1
« Reply #115 on: December 14, 2016, 06:47:31 AM »
•Fish tank with fish floating up and down
i cant do things like this because the particles for the fish wouldnt be visible,being its behind the particle for water or glass
What about if the particles are inside a blue stained glass block?

possible....just looks really aqward is all




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Re: public particle compoment pack v1
« Reply #116 on: December 14, 2016, 09:06:32 AM »
Did you try a different stained glass? Maybe cyan or white? Maybe try just normal glass. I mean... water is actually pretty clear.
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Re: public particle compoment pack v1
« Reply #117 on: December 20, 2016, 05:02:22 AM »
Did you try a different stained glass? Maybe cyan or white? Maybe try just normal glass. I mean... water is actually pretty clear.
we'll see






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Re: public particle compoment pack v1
« Reply #118 on: December 20, 2016, 05:10:01 AM »
made a simple trash can







i was trying to make this



to where i didn't add a bag to it,so i'll prob make another one with a bag option.i could probably make a simple script where you could actually throw trash away and have it to where once theres x amount of items,that it fills up,and if its left out for too long,then flies collect by the trash can,and then you're also able to switch out the bag with a new one...so pretty much a interactive script for a house

i wouldve had more items done by now,but i got occupied with making a script,to where i got stuck on it last night...i really want to finish the script first,and then ill be back to making items,so sorry for not updating the pack recently




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Re: public particle compoment pack v1
« Reply #119 on: December 20, 2016, 05:15:29 AM »


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