Currently Item Swing events reduce the durability of an item when you swing them towards air. I have 2 questions about this.
1: Is this intended behaviour? If not, Can it be? I can see this being really useful for an ammo script if the firearm items didn't disappear at 0 durability and instead made a click sound.
2: Could this be made so that it reduces durability even when swinging against a block? As I said, It could be really useful for scripted ammo for firearms.