Poll

What kind of map you guys would like?

Open world with only quest...
Adventure world where you got to follow a path...
Open world with a main quest line and an economy...
An offline world that we will share so you could play the game without laggs...

Author Topic:  Medieval Project (Need builders/scripters)  (Read 5202 times)

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Vexon X1

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Re: Medieval Project (Need builders/scripters)
« Reply #10 on: July 09, 2016, 11:06:37 PM »
Ya know my gamertag is now Vexon X1 right? lol your  not the first one to make that mistake :)

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Re: Medieval Project (Need builders/scripters)
« Reply #11 on: July 09, 2016, 11:26:04 PM »
Ya know my gamertag is now Vexon X1 right? lol your  not the first one to make that mistake :)

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Silly....Silly Fare ::)

I'm sure he was just listing your forum name.

FaRe x SteW

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Re: Medieval Project (Need builders/scripters)
« Reply #12 on: July 10, 2016, 12:25:51 AM »
Trub is right, people know you for your old name: Foxy The Pirate

Vexon X1

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Re: Medieval Project (Need builders/scripters)
« Reply #13 on: July 10, 2016, 08:45:26 AM »
Im 100% cool with that, just wanted to let you know that my GT is no longer that.

FaRe x SteW

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Re: Medieval Project (Need builders/scripters)
« Reply #14 on: July 10, 2016, 11:27:41 AM »
Ok we need at least two more person!

Dryym

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Re: Medieval Project (Need builders/scripters)
« Reply #15 on: July 10, 2016, 11:49:50 AM »
Quick question, Are you doing a more realistic style of map, Or a more outlandish fantasy thing?

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Re: Medieval Project (Need builders/scripters)
« Reply #16 on: July 10, 2016, 12:06:05 PM »
Quick question, Are you doing a more realistic style of map, Or a more outlandish fantasy thing?

Maybe more a fantasy thing, this way we could include more ideas and contents into the world

Dryym

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Re: Medieval Project (Need builders/scripters)
« Reply #17 on: July 10, 2016, 12:20:18 PM »
Quick question, Are you doing a more realistic style of map, Or a more outlandish fantasy thing?

Maybe more a fantasy thing, this way we could include more ideas and contents into the world

Not exactly what I meant, But Ican see how my wording could be confusing.
I mean in terms of building styles. Realistic as in "Could this conceivably be created realisticly by these races?"

http://totalminerforums.net/index.php?topic=16212.0
This is an example of a more realistically styled fantasy map.

http://totalminerforums.net/index.php?topic=13681.0
This is an example of a less realistically styled fantasy map.


I personally enjoy more realistic styles, But it is your map, Not mine.

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Re: Medieval Project (Need builders/scripters)
« Reply #18 on: July 10, 2016, 03:44:56 PM »
Quick question, Are you doing a more realistic style of map, Or a more outlandish fantasy thing?

Maybe more a fantasy thing, this way we could include more ideas and contents into the world

Not exactly what I meant, But Ican see how my wording could be confusing.
I mean in terms of building styles. Realistic as in "Could this conceivably be created realisticly by these races?"

http://totalminerforums.net/index.php?topic=16212.0
This is an example of a more realistically styled fantasy map.

http://totalminerforums.net/index.php?topic=13681.0
This is an example of a less realistically styled fantasy map.


I personally enjoy more realistic styles, But it is your map, Not mine.
Oh ok I see what you mean, but we will talk about ideas for the map when we will have enough builders so I guess it's gonna depend of who we have in our team and what we want to build (like what kind of map: rpg, adventure, challenge or whatever).

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Re: Medieval Project (Need builders/scripters)
« Reply #19 on: July 10, 2016, 03:49:58 PM »
I personnaly enjoy more fantasy styles because of its fancy way to have details!