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Author Topic:  2.0 General Discussion  (Read 44076 times)

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AlienizdPixel

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Re: 2.0 General Discussion
« Reply #160 on: August 31, 2013, 11:30:26 AM »

That's the TP. I'll probably use it a lot, since it is so good looking.
-Alionz

Jeff

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Re: 2.0 General Discussion
« Reply #161 on: September 01, 2013, 12:52:07 AM »
I hope the new combat takes alot of skill like now.

Clerical

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Re: 2.0 General Discussion
« Reply #162 on: September 01, 2013, 06:28:34 AM »
I hope the new combat takes alot of skill like now.
the current version does not take alot of skill right now, just jump and crouch and shoot, the new combat system will take alot more skill to become good at it. and your hits will need to be more accurate to get the same damage.

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Iceninja

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Re: 2.0 General Discussion
« Reply #163 on: September 01, 2013, 11:24:41 AM »
the current version does not take alot of skill right now, just jump and crouch and shoot, the new combat system will take alot more skill to become good at it. and your hits will need to be more accurate to get the same damage.

i think craig has put Headshots.

if he did......IM SOO LOVING IT

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Ice i will say, freeze i shall obey.

Clerical

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Re: 2.0 General Discussion
« Reply #164 on: September 01, 2013, 12:53:15 PM »
i think craig has put Headshots.

if he did......IM SOO LOVING IT
with swords the closer you aim at the center of the body the more damage you do.

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Iceninja

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Re: 2.0 General Discussion
« Reply #165 on: September 01, 2013, 01:47:29 PM »
with swords the closer you aim at the center of the body the more damage you do.

maybe if you have bows, you get a headshot if hit the head and you are a high level on that skill

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Clerical

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Re: 2.0 General Discussion
« Reply #166 on: September 01, 2013, 05:17:45 PM »
maybe if you have bows, you get a headshot if hit the head and you are a high level on that skill
Here all the info you need to know about the combat system in 2.0
http://totalminerforums.net/index.php?topic=2500.0

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TRex

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Re: 2.0 General Discussion
« Reply #167 on: September 01, 2013, 10:16:02 PM »
I hope that craig incorporates hit boxes for each major parts of the body including a shield one.  I think head, torso, legs and shield should be enough hit boxes.  Of course until the animation software is created and new avatars creating hit boxes is not practical at this point.  Each hit box could use the same min/max for optium hit range for each box.  Shield hit boxes should only be active when holding the shield up not swinging like it is.

Geneo

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Re: 2.0 General Discussion
« Reply #168 on: September 04, 2013, 09:02:52 AM »
Wow, according to the latest post, 2.0 is almost ready to begin testing.  It's still a while away, but progress is progress.  Woo Hoo!

Iceninja

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Re: 2.0 General Discussion
« Reply #169 on: September 07, 2013, 09:56:33 PM »
Wow, according to the latest post, 2.0 is almost ready to begin testing.  It's still a while away, but progress is progress.  Woo Hoo!

i know right, its awesome how good craig works on this game :D
It feels like 2.0 is right in that corner ^-^

       RHYMES! :D
Ice i will say, freeze i shall obey.