So the skills/level will be global? And Carry over from one map to another? Or do they stay with the map you're playing on?
Is this undecided?
RPG will most defiantly need to start from basic. Maybe if you change attribute to RPG it takes out the global skill or at least gives you the option to? Defiantly we don't want any reset permission given to admin as we feel as if we are working towards nothing with security.
I do like the global skill for *digdeep only* as it would give me something other than building component after component to invest my time in. And would be rewarding when others see all the hard work I've put into dig deep maps.
Hopefully you can see others skills or look at a "stat profile" which shows skill levels other info ect, that would be awesome.
And it would be cool if each avatar had different attributes/skills. Ingame as an added bonus. It would be fun to personalize them as I would feel the need to swap to lumberjack when chopping trees, or handyman for crafting, or better prices when entrepreneur. Just a thought.