you don't need to admit you were excited about it and couldn't help leak it for discussion.. i know : P
i'm also reading you will leave us to speculate so you can enjoy observing the interest whilst farming potential ideas.
haha something like that.
i continually debate with myself about the merits of withholding information, and i continually come to the conclusion there aren't any.
so I guess i'll start by wondering aloud if different avatars will have different base traits/skills..
currently no. in the future possibly. after 2 years of considering this i'm still uncomfortable with the idea. it just doesn't quite sit right with me. having said that, enabling avatars to boost a skill level is probably ok. i prefer to do it with items, but i guess using avatars aswell might be ok.
Will whatever it is you are adding be an optional function in Creative mode?
skills are only in play on finite mode maps (dd, survival and creative option). i've also added a Enable Skills option to the lobby screen, for all game modes, which is like the PvP option, you can set it one time when you create a new map, and after that, its fixed. I'm still undecided if the option will remain for dd and survival maps (as opposed to be fixed on) and still undecided how to handle the option for existing maps.