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Author Topic:  2.0 General Discussion  (Read 40863 times)

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stewydeadmike

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Re: 2.0 General Discussion
« Reply #410 on: November 27, 2013, 05:10:08 PM »

Iceninja

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Re: 2.0 General Discussion
« Reply #411 on: November 28, 2013, 05:44:05 PM »
i dont think there is

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AlienizdPixel

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Re: 2.0 General Discussion
« Reply #412 on: November 28, 2013, 06:21:13 PM »
I hope that admins aren't limited with that but anyone else is.
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Not Actually Atlas

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Re: 2.0 General Discussion
« Reply #413 on: November 28, 2013, 07:14:48 PM »
I hope that admins aren't limited with that but anyone else is.
id rather be limited than accidentally crash the game


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TRex

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Re: 2.0 General Discussion
« Reply #414 on: December 01, 2013, 12:15:55 AM »
I do hope Craig gets the texture pack png image for pasting textures and the list that goes with it updated before or right after 2.0.  I am on the down hill side of my new multi season texture pack.  Be nice if I can make it in time for 2.0 but at the moment I don't know.  I am taking my sweet time on this one so not going to rush it too much and make it look bad.

It would be nice to have a starter spawn and then you spawn at the closest one to your location.   Unlimited spawns are not a bad thing.

Jaz

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Re: 2.0 General Discussion
« Reply #415 on: December 01, 2013, 04:11:03 AM »
I recon 2.0 must be released soon! :D its been ages now!

Jesse

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Re: 2.0 General Discussion
« Reply #416 on: December 01, 2013, 06:33:23 AM »
it takes time i remeber 1.8 it was a long time


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Jaz

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Re: 2.0 General Discussion
« Reply #417 on: December 01, 2013, 08:18:47 AM »
True

CookieKiller345

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Re: 2.0 General Discussion
« Reply #418 on: December 01, 2013, 10:09:56 PM »
I dont mean this to sound like minecraft but are mob spawners going to be in caves and you can break them to sell in the shop?

Jesse

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Re: 2.0 General Discussion
« Reply #419 on: December 01, 2013, 10:20:55 PM »
i know its not to be minecraft but i heared that


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