It's been around a week since I last posted anything on this thread and a lot has changed about the world, both by the choice of me and Michaelc9 and by suggestions of players. I will be posting screenshots about all of the major changes/updates that have happened over the last week and I'll be adding what will be added or what has been planned to be added.
I'll start this post of by talking about the world idea copying ordeal. I know that this type of world isn't original, it's used in just about every deathmatch world to keep players in. However, this is a challenge world and some players love the idea of having to gain credits and do mining to advance instead of jumping ahead to the challenges. Some people liked it too much I guess and decided to make an exact replica of my world (far less design and detail) and attempted to brainwash players that have not been on either my world or his world before by claiming that I fully copied his world and idea.OJH09
. Just saying, you can't say someone has 'copied' your world when your world was made 3 days after the original was being hosted...Now onto some positives and some bigger things about the world.
This is a smaller addition to the world, but very effective to those who constantly take damage. There are 4 lamps placed around the edges of the spawn room and standing on them heals you. Simple and effective!
Now onto the particle trails. Creditland is known for having a large amount of particle trails after completing certain tasks within the world and the list keeps on adding up.
The Valentine's particle trail will be available to pick up on the 14th February 2016 (Valentine's Day) for all of the lonely people so it will be an exclusive trail for those who are lonely on the V Day :^)
3 major particle trails have made their way onto the world. The VIP Head or Feet trail, the Total Miner trail and the Retro Trail. The VIP trails are exactly what it says in the name, a trail for VIPs only. The Total Miner trail is obtained by mining 5,000 of either Clay, Dark Red blocks or Gold Blocks. Finally, the Retro trail is obtained by trading in 450 Retro tokens. Retro tokens can be gained by completing the new Fun Challenges at the end of the challenges hall.
Fun Challenges are new in Creditland. It adds more unique challenges rather than parkour, and it's received positive reviews. With the release of the new challenges, a new form of currency has also been added. Retro tokens are claimed by doing these challenges and once you get enough of them, you can either redeem them for a generous amount of credits or trade them for an exquisite particle trail as described in the previous part of this thread. These are 2 examples of the fun challenges, one of them being a throwback challenge from my old challenge map from 2013.Now onto the smaller things.
2 more avatar mines have been added to the avatar mine selection, adding from the original Clay mine, Diablo and Golden Knight mine. I have added a mine for Angel and Madman. Yes, the blocks that you can mine do fully work with all of the credit upgrades allowing you to gain more credits per block!
On the 12th February 2016, Creditland hit its first milestone of 100 rates. Everyone that was in the game celebrated by mining tonnes of Pink blocks out of the party room. The party was so good, some people became rich after it, some people becoming rich enough to become VIPs!
As of now:
A working Tic Tac Toe is currently being developed.
The Trivia is also in development.
Michael's MK Challenges is almost fully completed, giving a particle trail once the player completes every challenge.
Achievements is planned but is currently not in the game.
See you next week for the next bunch of large updates!