Author Topic:  Mobs Scripted  (Read 379 times)

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Jeff

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Mobs Scripted
« on: January 12, 2016, 10:04:41 AM »
How do I make it so a scipted Mob Drops Nothing? And with no loot or at least 1coin?

Jeff

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Re: Mobs Scripted
« Reply #1 on: January 12, 2016, 10:11:50 AM »
nvm I got it to work.

Dryym

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Re: Mobs Scripted
« Reply #2 on: January 12, 2016, 10:12:41 AM »
[Loot=[none]] should work I believe.

Creator of the term "Deathmine "
Jared [19|Oct 07:12 PM]: "It changes everything" Dryym

Jeff

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Re: Mobs Scripted
« Reply #3 on: January 12, 2016, 02:45:39 PM »
I need a mob arena with waves please lets say 3 waves, if you wanted to team with 2 players how would this be possible. You must kill the mobs before the next wave. I can make the script with 1 person, but 2 people impossible. History would have to be somehow linked? 


I might have gotten it now.
 
« Last Edit: January 12, 2016, 02:51:18 PM by Jeff »

Dryym

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Re: Mobs Scripted
« Reply #4 on: January 12, 2016, 03:17:05 PM »
I need a mob arena with waves please lets say 3 waves, if you wanted to team with 2 players how would this be possible. You must kill the mobs before the next wave. I can make the script with 1 person, but 2 people impossible. History would have to be somehow linked? 


I might have gotten it now.
 

Why not use global history? It isn't tied to a player.

Creator of the term "Deathmine "
Jared [19|Oct 07:12 PM]: "It changes everything" Dryym

Jeff

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Re: Mobs Scripted
« Reply #5 on: January 12, 2016, 03:35:25 PM »
It's not really working for me only player?
If
HasHistory [goblinhistory] [global] [15]
Then
SetBlock [604,192,440]

It works only on player for me?

Dryym

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Re: Mobs Scripted
« Reply #6 on: January 12, 2016, 04:17:35 PM »
It's not really working for me only player?
If
HasHistory [goblinhistory] [global] [15]
Then
SetBlock [604,192,440]

It works only on player for me?

You don't put global in, You just remove [Player] all together.

Creator of the term "Deathmine "
Jared [19|Oct 07:12 PM]: "It changes everything" Dryym

Dark Hydrak

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Re: Mobs Scripted
« Reply #7 on: January 12, 2016, 04:31:08 PM »
How do I make it so a scipted Mob Drops Nothing? And with no loot or at least 1coin?
Set the drop to 1 item and set the drop chance to 0 and\or the amount of the item to 0

Jeff

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Re: Mobs Scripted
« Reply #8 on: January 12, 2016, 04:49:15 PM »
You don't put global in, You just remove [Player] all together.
I tried that. before I put global. still not working.

Jeff

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Re: Mobs Scripted
« Reply #9 on: January 12, 2016, 05:54:18 PM »
 :D I got it, all good.



« Last Edit: January 12, 2016, 06:24:11 PM by Jeff »