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Author Topic:  Behaviour Node Documentation  (Read 7124 times)

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Craig

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Re: Behaviour Node Documentation
« Reply #20 on: January 04, 2016, 04:32:36 AM »
SwingHand: Cause the NPC to swing a hand.

Craig

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Re: Behaviour Node Documentation
« Reply #21 on: January 04, 2016, 04:32:49 AM »
Timer: Perform actions based on a timer.

Craig

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Re: Behaviour Node Documentation
« Reply #22 on: January 04, 2016, 04:33:01 AM »
Wait: Wait for an amount of time before continuing.

Craig

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Re: Behaviour Node Documentation
« Reply #23 on: January 04, 2016, 04:33:14 AM »
Wander: Wander around a defined area.

Craig

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Re: Behaviour Node Documentation
« Reply #24 on: January 04, 2016, 04:33:29 AM »
FindTarget: Find a specific target.

Craig

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Re: Behaviour Node Documentation
« Reply #25 on: January 04, 2016, 04:33:46 AM »
HasHistory: Query history.

Craig

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Re: Behaviour Node Documentation
« Reply #26 on: January 04, 2016, 04:33:58 AM »
IsAge: Query age.

Craig

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Re: Behaviour Node Documentation
« Reply #27 on: January 04, 2016, 04:34:11 AM »
IsBlock: Query what block is at a location.

Craig

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Re: Behaviour Node Documentation
« Reply #28 on: January 04, 2016, 04:34:24 AM »
IsDistance: Query distance.

Craig

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Re: Behaviour Node Documentation
« Reply #29 on: January 04, 2016, 04:34:37 AM »
IsEquipped: Query if specific items are currently equipped.