POSSIBLE 255 textures for blocks (This was a chat about paintings at first):
More avatars available after animated avatars:
Possible weather updates:
Corner stairs and ramps:
Cone and pyramid blocks:
Clan banners on nameplates:
Possible future mob block plans:
Placing blocks easier underground:
Total miner PC BETA:
Mobs equipping items/armor:
Spoiler for Hidden Content:
Pierce: Spears, Arrows.
Crush: Claymore, Battle Axes, Fists.
All Tools could be assigned any of these types as well.
Maybe each mob type has a percent value of 0% to 200% for each strike type, where 0% is complete immunity, 50% is half damage, 100% is normal damage (as it would receive now), and 200% is double damage (values over 100% allows for unusual susceptibility to that strike type).
The only tricky bit is what to do with the weapons. Do they just have one Strike Type or different percentages of each type.
Does a sword just have Stab, or does it have 100% Stab, 50% Pierce, 50% slash, 25% crush. etc. This would be more flexible because it would allow some weapons to be more general and some to be more specialized, but would make balancing harder.
e.g. A general weapon could be
And a specialized weapon could be:
Mob Defaults: (These aren't final, just some initial thoughts).
A very nice idea, and reasonably easy to add. +1
Undo tool (ps4, pc only):