Author Topic:  Health percentage.  (Read 272 times)

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Fuertey

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Health percentage.
« on: November 18, 2015, 09:14:30 PM »
The ability to reduce someone's health by a percentage:

Health [-10] [1000] [amount|percent]

This would be ideal for worlds like my own who have skills on and want to have zones which slowly decrease health. You could make it so all players would only have the same amount of time in that zone regardless of there health amount.

PWRBTTN

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Re: Health percentage.
« Reply #1 on: November 19, 2015, 03:56:23 PM »
This would be nice to use in general. Percentages are almost always a nice, smooth way of dealing with numbers.

This shouldn't be too hard to do, either. Falling damage already uses percentages.
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xTokioBeatlex7

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Re: Health percentage.
« Reply #2 on: November 20, 2015, 08:38:31 AM »
Simple but useful. I like it.
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