Does (or will) the API support:
•Adding ores or other blocks to world generation
•Adding in HUD elements, (in the fashion of say the hotbar, or other various game HUD pieces)
•Adding script commands, and what would be feasible with it
•Adding loot to cave chest loot table
•Adding different types of random spawn chests with unique loot tables to the vanilla game
•Adding in world gen things like the caves that cave chests spawn in, or little pools of liquid for modded in liquids, or trees/other various flora, or structures like small buildings or castles
Regarding the first item on the list. Say I want to add an ore, will I be able to have them spawn naturally? What if I want to add other stone types to spawn in layers like marble or granite do, but I don't want to remove any of the default stone layers? Can I do that? What about if I want a different kind of grass to spawn in along side normal grass, not patchy like if grassy stone and grass shaded are, sort of like maybe a... makeshift biome thing?