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Author Topic: [Creative] The creative side of Particles  (Read 8251 times)

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.ok

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Re: The creative side of Particles
« Reply #50 on: August 05, 2016, 07:00:51 AM »
hows this?







Build a moose head on a wall

took me like 2 hours to do it and i think 25 emitters,but i did it somehow.pretty fun to do :P




Pringle

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Re: The creative side of Particles
« Reply #51 on: August 05, 2016, 03:04:05 PM »
Very nice, send me a message when I can go get it
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Dryym

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Re: The creative side of Particles
« Reply #52 on: August 05, 2016, 03:20:47 PM »
hows this?







Build a moose head on a wall

took me like 2 hours to do it and i think 25 emitters,but i did it somehow.pretty fun to do :P

I'm no expert, But don't moose have longer snouts than that?

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.ok

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Re: The creative side of Particles
« Reply #53 on: August 05, 2016, 03:55:03 PM »
I'm no expert, But don't moose have longer snouts than that?
prob
i can always fix it it wouldnt be any problem,just idk how i was supposed to make a box version of a moose or an animal(its sorta like models in minecraft and tm)and i was going by 1 or 2 pics online

but if u think it should have a bigger nose then i can change it




As many W's as possible

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Re: The creative side of Particles
« Reply #54 on: August 07, 2016, 01:38:18 AM »
I am an expert. Moose do have longer snouts than that. And Just letting you know, I'd be ashamed to know someone who thinks a moose rack like that is worth mounting on a wall. Unbelievable.

Not Actually Atlas

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Re: The creative side of Particles
« Reply #55 on: August 08, 2016, 07:39:26 PM »
Would it be possible to create an empty battle suit with particles? Particularly one like the green person in my sig, except more blocky like an avatar?


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Dryym

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Re: The creative side of Particles
« Reply #56 on: August 08, 2016, 07:46:47 PM »
Would it be possible to create an empty battle suit with particles? Particularly one like the green person in my sig, except more blocky like an avatar?


That wouldn't be hard. Especially if you want it to be more blocky.

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Not Actually Atlas

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Re: The creative side of Particles
« Reply #57 on: August 08, 2016, 07:49:13 PM »
Would it be possible to create an empty battle suit with particles? Particularly one like the green person in my sig, except more blocky like an avatar?
Yeah. Like a modified bomberman with a green base, darker green armor panels and gloves, and an orange facemask.


That wouldn't be hard. Especially if you want it to be more blocky.


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.ok

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Re: The creative side of Particles
« Reply #58 on: August 09, 2016, 01:09:41 AM »
Would it be possible to create an empty battle suit with particles? Particularly one like the green person in my sig, except more blocky like an avatar?
Yeah. Like a modified bomberman with a green base, darker green armor panels and gloves, and an orange facemask.


That wouldn't be hard. Especially if you want it to be more blocky.
Would u want me to attempt something or try and do it?
If so then give me a few reference pics I can go by or a little of how u want it to look exactly

It'll prob be in the form of a script if that's fine




Not Actually Atlas

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Re: The creative side of Particles
« Reply #59 on: August 09, 2016, 01:35:25 AM »
Would it be possible to create an empty battle suit with particles? Particularly one like the green person in my sig, except more blocky like an avatar?
Yeah. Like a modified bomberman with a green base, darker green armor panels and gloves, and an orange facemask.


That wouldn't be hard. Especially if you want it to be more blocky.
Would u want me to attempt something or try and do it?
If so then give me a few reference pics I can go by or a little of how u want it to look exactly

It'll prob be in the form of a script if that's fine
Sure. Thank you. The other question I have is... Can I make the finished product move around via scripts?


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