Welcome one, welcome all, to the fourth map in this legendary series!This map is now a WIP
Recent UpdatesDue to Copyright issues, the name has changed from Communicraft to Communiforgplecraft A History Behind It All
If you did not know, Communicraft is a Community based map, and it has been here since 1.6. My sole purpose in creating my Communicraft maps is to have a map in which the Total Miner Community can come together as one and create something magnificent.
Communicraft 1.0 was made back on the old forums originally, and it blew far past my expectations. Although originally it was a "anyone can build" type of map, I soon changed it to forum only, and that was quite possibly the best decision i made on that map. Once i got the forums involved, the map blew up! Communicraft one had countless amounts of players joining in and building. It even earned me a Zeus placement, gifting me the Demigods. Communicraft 2.0
was in my personal opinion my most successful map, and the best in the Communicraft series (which is why I am returning to the style of the map). Communicraft 2.0 had even more forum members arrive, and I believe that is where I fully started testing my building capabilities. The map entered into the War of Worlds Robotic Competition
and, along side some drama, the map was chosen as one of the three winners. Communicraft 2.0 gifted me Robotic. As the map grew in size, and as the 2.0 update neared release, it was time to create a new Communicraft. Communicraft 3.0
was by and far my most "architecturally sound" map in the series. I went full out in my builds, and tested myself to see how far I could go. I went into a new route, and plotted the map; instead of the usual Communicraft open world, I had organized it into plots. The map looked much more organized, and it had many beautiful builds, but it was to rigid. the plots took away the Communicraft feel (in my opinion). But it was still the Communicraft map that I invested the most "building time" into.
There have been a few Communicraft additions made by other players:Dig Deep Communicraft
[abandoned] Survival Communicraft
[WIP] Plans For 4.0
I recently started working on the full release of Communicraft 4.0. Taking nothing but the name from prior maps, this map will be completely fresh, with new builds and scripts. I am drawing from past experience and returning to the open world concept; i.e. you can build where ever you please and I will cater to your build placement with my road design and layout.
As with the previous maps, Communicraft will remain form only. When you get onto the map itself simply send me a message with your forum username, and you will receive all building permissions. Keep in mind for anyone new to the series, this isnt my first rodeo, if you abuse the privileges i give you, you'll not get them back. I am generally a very trusting person, but abuse that trust and you lose it.
I will try to incorporate any ideas that you guys give me, so feel free to lay them on me! In past maps i have create entire new sections to fulfill player needs (sky biomes, mega builds, pixel art etc...). Basic Rules to Follow
Do not grief. That is a given
You must have a forums account. If your reading this, well done! You've passed.
You will not be given save or grief perms, no I dont care if you want water, ask me to place it.
Do not take credit for builds that others made. I.E. do not paste down something that is not yours.
Have fun. Pictures and Videos
-null- Credits Due and Given Statistics and Such
World Visitors: 109
World Rating: 5.0
# of Ratings: 13
Most Consecutive Players: 13
Total Man Hours Played: 48.0
Blocks Cleared: 8496
Blacks Placed: 27,613