New Block: Particle Emitter.
New Texture Pack - Original Remade.
New Arcade Block Game (Total Rush).
Total Invaders reskin.
Musical Notes, Do, Re, Mi, Fa, So, La, Ti added to Ambient Sounds.
Player Text Messaging (shortcut key Dpad Up + A).
Clan banners on player nameplates.
Setup screens added for each Creative tool.
Panes no longer connect to crops.
Wind - Affects clouds, particles, crops and flora.
Naturally falling leaf particles.
Worlds using the Work In Progress attribute do not prompt players for a rating.
4 blue screens fixed.
Several internal exceptions fixed.
Texture Pack fixes.
Single Wielding glitches.
Grenade Launcher durability.
Some blueprints not generating.
Pause Menu freeze (Controller 1).
Map Owner for remotes on new maps.
Single Player Pause cancels floods.
Teflon retexture retained as block falls.
Sentry Turrets not using Bronze arrows.
Texture Pack switching causing crashes.
Blueprint finder pointing to an empty space.
Crouching under Trapdoors can cause instant death.
Sudden lag if the game is paused for several minutes.
Incorrect sounds playing while on the loading screen.
Placing doors with auto placement can break them again.
Zones not updating properly if their bounds are edited.
Opening a Locked Door with a switch only opens half the door.
New Script Stuff:
AddPickup script command changed to Pickup.
[r,g,b] parameter added to Notify script command.
[clear] parameter added to Pickup script command to clear all pickup's.
[count] parameter now supports history substitution for a number of script commands (see docs).
Scripts are now compiled to bytecode (more efficient execution).
Some script execution diagnostics.
Better script syntax error checking.
Fixed Script Stuff:
Spawning invalid Mob types.
Some script coordinate offset issues.
Add [clan] specifiers to script documentation.
Player Leaves event script causing purple screen.
Editing a script comment command adds extra slashes.
Zone's not updating properly if their bounds are edited.
Zone script commands applying when Test Syntax is selected.
Renaming/Deleting Scripts not updating Adventure/Event scripts.
Assigning / unassigning Event scripts not propagating to remotes.
Assigning / unassigning Adventure scripts not propagating to remotes.
Access to the Adventure script menu now requires Adventure permission.
Test Script syntax incorrectly reporting invalid coords when relative coords used.