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Author Topic:  Snake in Total Miner  (Read 1603 times)

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Houndeye

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Re: Snake in Total Miner
« Reply #10 on: July 12, 2015, 05:37:48 AM »
*Airhorns go off in the distance* D**n son! Where'd ya' find this? Pretty cool if you ask me. Keep up your amazing scripting!

Nefty

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Re: Snake in Total Miner
« Reply #11 on: July 12, 2015, 01:00:07 PM »
Are the blocks randomly placed? Or is it the same pattern everytime? If its the first one, how'd you manage that? Great Job!

Tempers

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Re: Snake in Total Miner
« Reply #12 on: July 12, 2015, 02:09:39 PM »
Good job looks fun to play

~Tempers~

#

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Re: Snake in Total Miner
« Reply #13 on: July 12, 2015, 02:10:59 PM »
Are the blocks randomly placed? Or is it the same pattern everytime? If its the first one, how'd you manage that? Great Job!

They're randomly placed. I have it checking every block on the top row with a IsBlock [none] [true] then IsRandom [x) [y] x being length of the board and y being total blocks possible. Then I just offset the script for the rest of the rows.
« Last Edit: July 12, 2015, 02:13:07 PM by Hashtag »

Hayden

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Re: Snake in Total Miner
« Reply #14 on: July 12, 2015, 07:56:34 PM »
Astonishing! Absolutely astonishing!
Craig doesn't know me.

Jared

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Re: Snake in Total Miner
« Reply #15 on: July 13, 2015, 09:40:22 AM »
The voice of a god. Nice video Hashtag, I remember you showing ne a sneak peak of this sometime ago. Very nice.

Jeff

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Re: Snake in Total Miner
« Reply #16 on: July 13, 2015, 11:43:43 PM »
Cool! Is there away to upgrade the speed?


#

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Re: Snake in Total Miner
« Reply #17 on: July 14, 2015, 12:04:05 AM »
Cool! Is there away to upgrade the speed?

I could make it faster, but the graphics would struggle to refresh fast enough to keep up. 1 second intervals seems to be the happy medium for the game to look and work well. Technically speaking though, I could speed it up to around 450 millisecond intervals before it struggles to loop.

FatbFFA

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Re: Snake in Total Miner
« Reply #18 on: July 14, 2015, 03:03:25 AM »
How is the snake controled by the players, and how is the tail rendered?



#

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Re: Snake in Total Miner
« Reply #19 on: July 14, 2015, 08:22:05 PM »
How is the snake controled by the players, and how is the tail rendered?

For all of those who are brave enough to suffer through horrible commentary and a sketchy-at-best explanation, here's a video 'explaining' how the thing works:



If anyone still has any questions that weren't answered (wouldn't be surprised), then reply and I'll try my best to answer :P