Author Topic: [PC] Skryim Recreation: Quests and All  (Read 1987 times)

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Not Actually Atlas

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Re: Skryim Recreation: Quests and All
« Reply #40 on: December 18, 2017, 10:25:10 AM »
I don't even know how to respond to that xD
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WhereThatWallAt

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Re: Skryim Recreation: Quests and All
« Reply #41 on: December 18, 2017, 10:31:14 AM »
Oh, gotcha. But the references were too direct. You gotta be clever with them.
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Not Actually Atlas

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Re: Skryim Recreation: Quests and All
« Reply #42 on: December 18, 2017, 10:37:30 AM »
Oh, gotcha. But the references were too direct. You gotta be clever with them.
I was just hoping you would go "I understood that reference". But I guess you don't have to recognize the reference in order to save it.


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WhereThatWallAt

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Re: Skryim Recreation: Quests and All
« Reply #43 on: December 18, 2017, 10:41:29 AM »
Oh, gotcha. But the references were too direct. You gotta be clever with them.
I was just hoping you would go "I understood that reference". But I guess you don't have to recognize the reference in order to save it.
Ok, now we can get back on topic. :P
I found the wall.

Not Actually Atlas

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Re: Skryim Recreation: Quests and All
« Reply #44 on: December 18, 2017, 11:03:07 AM »
Oh, gotcha. But the references were too direct. You gotta be clever with them.
I was just hoping you would go "I understood that reference". But I guess you don't have to recognize the reference in order to save it.
Ok, now we can get back on topic. :P
Yeah, sure. I am downloading discord on the PC while we speak


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Re: Skryim Recreation: Quests and All
« Reply #45 on: December 22, 2017, 10:49:27 AM »
One more day till this project can get semi started! Excited for the outcome!
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Re: Skryim Recreation: Quests and All
« Reply #46 on: December 22, 2017, 11:02:12 AM »
Hopefully the progress in singleplayer will be vast

WhereThatWallAt

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Re: Skryim Recreation: Quests and All
« Reply #47 on: December 22, 2017, 01:32:52 PM »
One more day till this project can get semi started! Excited for the outcome!
There may not be very much visual progress in the beginning, sadly. I'm going to focus my efforts (once I get a small portion of the map built to test on) on getting the mechanics functioning. Once I get basic gameplay (ie perk trees and stealing/sneak skill) finished, I will then proceed to implement it. If anyone has any features they look forward to seeing me do, please post them here and I will see what I can do :)
I found the wall.