Author Topic: [Discussion] GK's Mod Discussion/Support Topic  (Read 6120 times)

0 Members and 1 Guest are viewing this topic.

Lord Leo

  • Legendary Member
  • *****
  • Posts: 1187
  • Aka Cat
    • View Profile
  • Xbox: Circle cat113
Re: GK's Mod Discussion/Support Topic
« Reply #40 on: January 17, 2018, 02:16:38 PM »
Very interesting and unique mods! I really enjoy them and I will do a video on them, unless you don't want me too.
Thanks mate, I try to only release quality mods!
Free promotion? Go for it! ;)
Thanks! If you'd like we could do an interview type thing but if not I will still do the review.

The Gold Knight

  • Legendary Member
  • *****
  • Posts: 1092
  • My Forgeplex is better ;)
    • View Profile
    • Insert Clickbait Title Here!
  • Other: 何
Re: GK's Mod Discussion/Support Topic
« Reply #41 on: January 17, 2018, 02:21:41 PM »
Thanks! If you'd like we could do an interview type thing but if not I will still do the review.
If it involves me needed to speak verbally, nah

Craig

  • Developer
  • Extreme Member
  • ******
  • Posts: 6655
  • Dig Deep
    • View Profile
    • Twitter
  • Steam: tota1miner
Re: GK's Mod Discussion/Support Topic
« Reply #42 on: January 17, 2018, 05:27:05 PM »
Good News GK!

Dryym

  • Supreme Member
  • *****
  • Posts: 4336
  • What's yours is mine. ~TM's Resident Master Thief~
    • View Profile
  • Xbox: dryym
Re: GK's Mod Discussion/Support Topic
« Reply #43 on: January 17, 2018, 10:25:32 PM »

Creator of the term "Deathmine "
Jared [19|Oct 07:12 PM]: "It changes everything" Dryym

Lord Leo

  • Legendary Member
  • *****
  • Posts: 1187
  • Aka Cat
    • View Profile
  • Xbox: Circle cat113
Re: GK's Mod Discussion/Support Topic
« Reply #44 on: January 18, 2018, 10:14:30 AM »
Thanks! If you'd like we could do an interview type thing but if not I will still do the review.
If it involves me needed to speak verbally, nah
No, DMs is fine.

The Gold Knight

  • Legendary Member
  • *****
  • Posts: 1092
  • My Forgeplex is better ;)
    • View Profile
    • Insert Clickbait Title Here!
  • Other: 何
Re: GK's Mod Discussion/Support Topic
« Reply #45 on: January 19, 2018, 12:25:14 AM »
Thanks! If you'd like we could do an interview type thing but if not I will still do the review.
If it involves me needed to speak verbally, nah
No, DMs is fine.
Like I said. As long as I don't gotta talk I'm cool with it

The Gold Knight

  • Legendary Member
  • *****
  • Posts: 1092
  • My Forgeplex is better ;)
    • View Profile
    • Insert Clickbait Title Here!
  • Other: 何
Re: GK's Mod Discussion/Support Topic
« Reply #46 on: February 06, 2018, 11:50:29 PM »

The Gold Knight

  • Legendary Member
  • *****
  • Posts: 1092
  • My Forgeplex is better ;)
    • View Profile
    • Insert Clickbait Title Here!
  • Other: 何
Re: GK's Mod Discussion/Support Topic
« Reply #47 on: February 22, 2018, 02:20:18 AM »
GK's Armory has been updated to work with the new change to ItemTypeData.xml

Stoneart

  • Sr. Member
  • ****
  • Posts: 261
  • "There's always time to get your block's off"
    • View Profile
    • Discord link to my game (Coven)
  • Xbox: stoneart
  • PSN: Xx_Phoenix_Down_xX
Re: GK's Mod Discussion/Support Topic
« Reply #48 on: March 08, 2018, 09:24:36 AM »
I just took a look through all of these posts. Very nice job on the Mods thus far. Tiny miner is hilarious.

Not Actually Atlas

  • Extreme Member
  • *****
  • Posts: 5777
  • Atlas Telamon
    • View Profile
  • Xbox: atlh3
  • Steam: The_Green_Condom
Re: GK's Mod Discussion/Support Topic
« Reply #49 on: April 30, 2018, 01:40:37 PM »
I should really update this with new mods... I've been really slacking


Miner of the Month for January 2014
But you can call me the salaminizer!
#BanAtlas