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Author Topic:  PWR's PRGRSS - Learning C#  (Read 9429 times)

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PWRBTTN

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Re: PWR's PRGRSS - Learning Spreadsheet Formulae
« Reply #160 on: November 05, 2016, 04:58:45 AM »
Figured I'd respond to this, and slightly alter the title instead of creating a brand new topic. Besides, this will probably only be a few posts.

I decided to check out google spreadsheet after Trub suggested it for organising a thing for a script. Turns out, spreadsheets are kinda cool. So I got into the guides for it and read how to do some of the formulae. long story short, I was trying to see if I could do something. Spent an hour and a half learning how to do it. Turns out, I didn't even need a formula to do what I wanted to do, because there was a button for it. However, if there wasn't a button, I found out how to do it anyway.

Moral of the story is: know your tools, but if you don't, know how to make your tools.

That's an okay moral. Right? Anyway, I might dive into this some more. Maybe.
/snail       /snail    /snail         /snail /snail      /snail   /snail                /snail        

Dryym

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Re: PWR's PRGRSS - Learning Spreadsheet Formulae
« Reply #161 on: November 05, 2016, 09:03:59 AM »
Figured I'd respond to this, and slightly alter the title instead of creating a brand new topic. Besides, this will probably only be a few posts.

I decided to check out google spreadsheet after Trub suggested it for organising a thing for a script. Turns out, spreadsheets are kinda cool. So I got into the guides for it and read how to do some of the formulae. long story short, I was trying to see if I could do something. Spent an hour and a half learning how to do it. Turns out, I didn't even need a formula to do what I wanted to do, because there was a button for it. However, if there wasn't a button, I found out how to do it anyway.

Moral of the story is: know your tools, but if you don't, know how to make your tools.

That's an okay moral. Right? Anyway, I might dive into this some more. Maybe.


That's how I script. XD I can work out how to make just about any tool as long as I know the math involved (So, Don't ask me to generate Mandelbrot fractals.)

It's mostly a matter of whether or not I want to.

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Jared [19|Oct 07:12 PM]: "It changes everything" Dryym

PWRBTTN

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Re: PWR's PRGRSS - Learning C#
« Reply #162 on: February 25, 2018, 04:36:37 AM »
It's been a while, but I wanna gdt back at it. I've no longer got my crappy laptop. I now have a decent PC. I also now have loads more time, being I'm out of school and all. Besides, now that PC total miner is out now, learning C# is more relevant. So let's do this.

Where should I start? I asked myself this earlier yesterday as I was preparing visual studio on my PC. I had a few ideas, but mostly I kept finding my way back to one thing. Character generators. Nothing complex, I believe. Character generators for tabletop RPGs, like Dungeons and Dragons or Pathfinder. I have progress on a homebrew ruleset, so I know all the traits and formulae I need. I just need the code.

So here's where I start. A windows form application seems like my best bet. Just an open window, most of the stuff I can drag and drop. I just need to work out how to... err... plug them all into each other. Hopefully @Craig can lend some advice or code snippets like he did before, because I've retained very, very little memory on C#.

If anyone is interested in periodically learning C# along with me, or is just interested in my second expedition into the wild jungle of C#, feel free to post with your own thoughts and opinions.

At the moment, I'm trying to understan what the purpose of all the different text boxes are, and how to make the main start generating numbers to run through math problems to put in the textboxes. Any advice from anyone would be great.

Anyway, thanks for reading.
/snail       /snail    /snail         /snail /snail      /snail   /snail                /snail        

Craig

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Re: PWR's PRGRSS - Learning C#
« Reply #163 on: February 25, 2018, 05:05:37 AM »
Mod for Total Miner Arcade Block FTW!

Dryym

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Re: PWR's PRGRSS - Learning C#
« Reply #164 on: February 25, 2018, 08:07:16 AM »
Mod for Total Miner Arcade Block FTW!

2 things. 1: Is that a good thing for a beginner to try? 2: Total Dungeons & Dragons ftw.

Creator of the term "Deathmine "
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PWRBTTN

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Re: PWR's PRGRSS - Learning C#
« Reply #165 on: February 25, 2018, 08:26:34 AM »
Mod for Total Miner Arcade Block FTW!
Mod for Total Miner Arcade Block FTW!

2 things. 1: Is that a good thing for a beginner to try? 2: Total Dungeons & Dragons ftw.
Both of you have lost me already.
/snail       /snail    /snail         /snail /snail      /snail   /snail                /snail        

Craig

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Re: PWR's PRGRSS - Learning C#
« Reply #166 on: February 25, 2018, 07:19:59 PM »
Mod for Total Miner Arcade Block FTW!

1: Is that a good thing for a beginner to try?
Yes of course because you can start a simple as you like.

Rev Elevenclaw

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Re: PWR's PRGRSS - Learning C#
« Reply #167 on: April 28, 2018, 04:13:50 PM »
This topic really makes me want to get into programming!
Focus determines reality...