Well, I'm not really planning on working on a MUD yet. Multiplayer seems just way too hard for a beginner. For now, the simple text based game like IMPA here should be the kind of project that is fitting for a first good learning project. It seems to use a good portion of the tools I have been learning and have yet to learn in C#. After it's finished, I will keep it as what would mostly be a reference field guide as to what different commands and tools are used for and how. I hope that made sense.
In any case, is there anything you think I may be missing as far as how items should work? Like... I was thinking alternate descriptions would make sense to have, for in case you do something to the item, but I don't know. I'm not sure if that'll be necessary.
On that note, though, I should say that I have been having problems with my desktop. So, since my laptop is weirding out, too, I can't do much in the ways of anything with it. On top of that, a huge predicament I have found myself in will in less than a month keep me from having internet access (among other things) for... who knows how long. It may be a long time, or it may be a week. I do have to say, though, in the low, low, low chance I don't get to come back to the community, I have to say I enjoyed my run. I don't want to go into detail publicly. If anyone is curious, I don't mind sharing over PM. I will give a good bye on the first day of my leave, though. So don't worry about me just disappearing.
Sorry for the rambling. Just had a lot to get out.