Recent Posts

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21
Graphics / Re: My Art(Pixel Art, Images, and maybe some suggestion)
« Last post by Father Dryymas on January 18, 2017, 10:12:43 AM »
I am not much of an artist, But I do have a healthy ability to know when something looks just wrong.


Your duck tree just looks wrong. The tree itself is fine for a cartoony style (Aside from the nonsensical shading at the bottom of the roots.)

However, The other stuff looks like it's just pasted on top of it. If that's an intentional aesthetic then fine, But you should make it known that it's intentional and not just you not making things look right.


Also, The duckbill doesn't look as good as the rest of the tree. The lines are pixelated and the nostril is in the wrong place (The nostrils of ducks are further back, On the raised bit of the bill.)


Overall, It's not terrible, The tree itself is fine for a certain aesthetic, But the additions bring it down.


You could immediately do a bit better just by turning anti aliasing on to reduce some of the pixelation.
22
Creative Features / Re: public particle compoment pack
« Last post by .ok on January 18, 2017, 08:08:31 AM »
Good luck getting this done. I would help you try and create a few things but I absolutely suck at doing particles  :P
If you do make anything for the pack then I need it to have 3 things

Duration =8 and emit freq=7.8
A solid color both the start and end color being the same+255 alpha value
Make them in a tower descending downwards
23
Creative Features / Re: public particle compoment pack
« Last post by Jim on January 18, 2017, 08:02:37 AM »
Good luck getting this done. I would help you try and create a few things but I absolutely suck at doing particles  :P
24
Creative Features / Re: public particle compoment pack
« Last post by .ok on January 18, 2017, 06:32:56 AM »
im going to use this post to help me redo my op.i'll be editing it here and there with a to-do list and to expand on it.I'm not editing my OP tonight being im going to need several hours to actually redo it and make it organized and presentable.Plus with this sub list,this'll help me out a little and give me an idea of what i need to do for the bare minimum for the pack to be complete,where anything else after all my goals are complete would be extra
This isnt a complete list and ima add onto it or edit it over the next few days,and then this weekend ill be  attempting to redesign my op

goals for number of items

Kitchen

Refridgerators=25
stoves=25
misc appliances=25-100
Counter tops=25-50
cabinets=25-50
food=25-100
Misc-1-50

bathroom

toilet=25
shower=25
bathtub=25
sink=25
shower=25
misc=1-50



office items=25-100
living room=25-100
misc items=25-100
electronics=25-100
outdoor stuff=25-100
outdoor stuff=25-100
medievel themed items=50-100
fantasy themed items=50-100
sci fi themed items=50-100
city items=100-200
chairs=50-100
couches=25-100
tables=50-100
special items=25-100
doors=25-100
effects/magic=50-200
pokemon=?
animals=?
weapons=25-100
windows=25-100
lights=50-100
fencing=?

will expand/edit this list later

goals

Number of items done before June=250-300

number of items done before PC release=250-500

Number of items total=500-1000+options for each item to be useable in all 4 directions



will update this post some more later
25
Your world / Re: West Wood City
« Last post by Jim on January 18, 2017, 03:42:10 AM »
Re: West Wood City
Reply #16 on: Today at 03:26:28 AM
Quote
if u want a copy of the map you can have it
i lost motivation for it so u can do as you please

I don't mind. I'll have to do it when I'm back from school, leaving now. I'll be on later though. Thanks anyway!
26
Creative Features / Re: Monetizing Component Packs
« Last post by Craig on January 18, 2017, 03:32:02 AM »
http://venturebeat.com/2015/01/07/copyrighting-player-generated-content-in-video-games/
http://www.gamasutra.com/view/news/179493/Usergenerated_content_When_game_players_become_developers.php
http://www.lexology.com/library/detail.aspx?g=72dfa1bc-e4d7-4d76-ad3e-f136efc5175c

And the Minecraft EULA: https://account.mojang.com/documents/minecraft_eula
Under the Content section, they appear to agree player created content is owned by the player.

Because Total Miner, like Roblox is very much dependent on player generated content, I encourage people to create high quality content, take ownership of it, and do what you like with that content/ownership. But at this time, we have no way to officially support your content in terms of a hosted official market place, legal support etc.
27
Your world / Re: West Wood City
« Last post by .ok on January 18, 2017, 03:28:45 AM »
Re: West Wood City
Reply #16 on: Today at 03:26:28 AM
Quote
if u want a copy of the map you can have it
i lost motivation for it so u can do as you please
28
Your world / Re: West Wood City
« Last post by Jim on January 18, 2017, 03:26:28 AM »
im feeling bored

give me an idea for a building that you want and ill try and make one/a few for you to use on your map

I don't know lol just do anything you can come up with. I've built a big square that is going to be surrounded by buildings. So I was wondering, do you remember that greenhouse map you did with all the plants and flowers? I was going to ask you if maybe I would be able to fill that square with those plants and stuff that you made?

Thanks!
29
Your world / Re: West Wood City
« Last post by .ok on January 18, 2017, 03:00:56 AM »
im feeling bored

give me an idea for a building that you want and ill try and make one/a few for you to use on your map
30
Creative Features / Re: Monetizing Component Packs
« Last post by crazytater94 on January 18, 2017, 02:42:02 AM »
Its your creations, do with them what you will.
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