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1
Bug Reports [Retail] / Re: Save components
« Last post by BrosDeBurrito on April 12, 2021, 03:00:57 PM »
Hello, no worries about the wait. So basically the script just needs one line to work properly in theory. The whole point of the script was to hopefully be able to reset a part of my map to 3 different variations of itself, instead of having to just save the 3 areas else where then copy and paste each time I wanted it to change. The process goes 1 then 2 then 3 basically. Then I could reset back to 1 to continue the cycle again. it requires three different scripts on three different buttons but would save a lot of time. Each script has basically the same line only thing that is different is the component name. What I first did to get this line of code was I copied what I wanted, saved it as a component, then I pasted it where I wanted it, after that I went into New Script From Change Log to retrieve the paste action which I then put into a new script with the hopes it would work which it did up until I exited the map and rejoined to test it again. thanks for taking the time to read this.

I've had some issues with the file size of the screenshot so I'm just gonna type it out if that's okay.

1. [Paste] [t\r1:r1] [687,200,423]
[Overwrite]

overwrite should be up with the rest
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Bug Reports [Retail] / Re: Save components
« Last post by Crab on April 12, 2021, 12:34:23 PM »
Hi,

Sorry I meant to get back to you yesterday but found myself really busy.

Please can you show me a screenshot of the script you're implementing this command in and the context of how it runs?
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Bug Reports [Retail] / Re: Save components
« Last post by BrosDeBurrito on April 10, 2021, 01:59:05 PM »
  Hello, so the component I'm trying to load in is one I have saved personally. Thanks for the quick reply, hope this helps.
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Bug Reports [Retail] / Re: Save components
« Last post by Crab on April 10, 2021, 08:43:46 AM »
Hi there,

Thanks for letting us know about this,

Please can you let me know if you’re trying to paste in a global component or not?
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Bug Reports [Retail] / Save components
« Last post by BrosDeBurrito on April 09, 2021, 08:22:33 PM »
   Not sure if this is a bug but I feel I should mention it. I have a script that is meant to paste certain components and for the most part it works fine, but when I save and exit then return to the map the script no longer works as it did before. it uses this line.

Paste [pack:component] [x,y,z] [facing] [copytype].

   This script line helps to cut down on the time it takes to manually load the component and would allow me to automate certain parts of my map. thanks for taking the time to read this. I hope that this can be changed in someway if not it wont be the end of the world.
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Fun House / Re: Bump..
« Last post by casual onion on April 05, 2021, 04:26:52 PM »
bump
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Fun House / Re: Bump..
« Last post by Gordinio on April 04, 2021, 12:20:25 PM »
bump
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Total Miner Discussion / Re: [PC] Total Miner PC 2.0?
« Last post by .ok on April 04, 2021, 11:25:45 AM »
It’s nice to see nefty native working on tm, and xbl has been helping a lot now too which is good
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Total Miner Discussion / Re: Total Miner PC 2.0?
« Last post by Jim on April 04, 2021, 07:36:55 AM »
From Nefty joined there has been a lot of transparency and the trello is being used once again. Hopefully we shouldn’t have to wait too much longer for this update!
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Total Miner Discussion / Re: Total Miner PC 2.0?
« Last post by Crab on April 01, 2021, 04:06:46 PM »
The latest update from Nefty:

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