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Topics - Lunar

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Fun House / [Other] spamming to get legendary before game goes byebye
« on: April 01, 2019, 11:49:19 PM »

Questions and Answers / Skywars/Bedwars?
« on: March 12, 2019, 04:04:31 AM »
Would anyone like to see a skywars type game, i know i tried before a few years back and it was going well but never finished, should i remake it and finish this time?

Total Miner Discussion / [PC] Bring Back MOTM?
« on: November 30, 2018, 10:04:36 AM »
With the release of multiplayer on PC can we get MOTM back?

General Discussion / giveaway ideas
« on: November 28, 2018, 10:01:20 PM »
so im thinking about doing a giveaway that bobby will host, and im just wondering, what games/digital purchases would you guys be interested in getting from a giveaway prize, could possibly do multiple small ones.

Questions and Answers / Total Miner Incremental Game?
« on: November 28, 2018, 07:28:12 PM »
I'm attempting to learn to use game maker studio, would anyone be interested in a total miner clicker game, i think if i tried decently it could be fun

Ideas / animated body parts
« on: November 27, 2018, 08:15:38 PM »
would be fun to be able to animate heads, legs, arms on your avatar for dances or animations

Questions and Answers / [Unanswered] dedicated server hosting
« on: November 26, 2018, 11:53:45 PM »
i might be stupid but will there be dedicated server hosting methods, paid for and done my craig or maybe at home like minecraft?

Total Miner Discussion / [PC] Total Miner PC Full Game Giveaway
« on: December 23, 2017, 10:24:41 PM »
I will be giving one copy of Total Miner away, to enter just link your steam profile and i'll buy it for whoever wins, winners will be drawn the 26th, good luck to all!

Site Suggestions and Bugs / Embed Twitter Bug
« on: August 24, 2017, 10:08:10 PM »
In bob's recent showcase of the new "Embed Twitter Post" feature, I decided to click on the tweet that was embedded, it openes 2 new tabs instead of just 1, so its doubling up.

Creative Features / [Scripts] Backpack
« on: July 26, 2017, 07:14:08 PM »
I made a post 2 years ago that was a backpack, of course it was harder to make complex scripts back then without vars and such, so here is a more updated version.

Script: Backpack\Get

  HasHistory [backpack] [player] [true]
  MessageBox [You already own a backpack!]
  History [backpacknum] [+1]
  var [num] = [syshistory:backpacknum]
  History [backpacknum] [player] [num]
  SetBlock [num,1,1]
  MessageBox [You have succesfully got a backpack!]

Script: Backpack\Open

  HasHistory [backpack] [player] [true]
  var [num] = [history:backpacknum]
  OpenBlock [num,1,1,]
  MessageBox [You do not own a Backpack!] [a=[Get a Backpack][Backpack\Get]]

This does have one limit that can easily be fixed, but it probably wont ever reach its limit, this can give 1024 players a backpack before you can change it to "num,2,1" and after the height reaches a limit (which will basically never happen because at this point it will have enough space for 5,236,728 players) you can change it to "num,1,2" and then it will eventually fill the whole world with backpacks, which can give 5,362,409,472 players backpacks.

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