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Messages - The Map Cartographer

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1
Ideas / Re: Grief, Admin and Save permissions for default perms
« on: July 26, 2018, 06:26:38 AM »
With more stuff added to perms the more customization players will have with building.

2
Ideas / Re: Grief, Admin and Save permissions for default perms
« on: July 26, 2018, 06:25:09 AM »
I personally think there should be atleast a script that lets players use them I'm gonna be making a map that requires explosives and it wont work without it.

3
Ideas / Grief, Admin and Save permissions for default perms
« on: July 21, 2018, 03:14:19 AM »
I noticed that players cannot have all perms set for them for some maps that require admin or explosives please fix if possible.

4
Your world / [Adventure] Re: Legends: Tarria Kingdom
« on: July 18, 2018, 11:39:53 PM »

5
Your world / [Adventure] Legends: Tarria Kingdom
« on: July 18, 2018, 11:39:12 PM »
The Legends series was my adventure map series on 360 with each instalment having interesting mechanics. The map features a new way to explore and travel between worlds. The map main driving force is exploring, earning coins, finding secrets, funny characters and simple puzzles for many audiences to enjoy.

The map is being remade on PC and has more areas and small sub dungeons than the 360 version. The map is still a work in progress.





6
Graphics / My Deviant art page
« on: July 15, 2018, 11:16:40 AM »
https://www.deviantart.com/themapcartographer



Here you can check what art i like doing and maybe a sneak preview on another map im doing.

7
Video / Re: Cyclone: PC Remake
« on: July 15, 2018, 11:06:04 AM »
Now lets get this ball moving.

8
Video / Cyclone: PC Remake
« on: July 15, 2018, 11:05:16 AM »

9
Sorry for the late reply but as i was saying TM on 360 at this is pointless playing due the invisible mob glitch and maps barely loading up. It added alot of new stuff without, but it felt badly rushed thanks to that i dont think TM on 360 wont last long. There were a total of 3 modders, i had to talk to them as they were causing a disturbance.

10
Creative Features / [Help Needed] Re: Is there a way to make a checkpoint anybody got a script?
« on: May 19, 2018, 08:04:14 PM »
Ive done everything but its not working can you make a video on how to make checkpoints? its a real pain in the ass for me...

11
The bugs on 360 made most maps unplayable, luckily the PC version is much better.

12
I have an idea I will be making map with these concepts and would like to know if this works. I took note of terraria and Minecraft on how they make their survival modes diverse and mixing dig deep elements into the map as well.

The map will be released when ready for testing and completion.

13
Any ideas for weapons that change up encounters? feels like we need weapons that have certain different properties like fire, ice, poison, quake, lightning, explosive, teleport, potions and hookshots?

14
Creative Features / [Help Needed] Re: Is there a way to make a checkpoint anybody got a script?
« on: April 28, 2018, 11:36:00 AM »
Thanks I can do with this I'm currently doing some work right now ill test it when I'm ready to work on my maps again.

15
Questions and Answers / Re: Will the old teleporter animation return?
« on: April 28, 2018, 11:34:33 AM »
The teleporter frame was flashing at one point it was removed

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