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Messages - Lunar

Pages: [1] 2 3 ... 66
1
Video / Re: Fan Trailer
« on: July 28, 2017, 02:40:46 AM »
What do you use to record?

2
Ideas / Re: World Zones
« on: July 28, 2017, 12:17:03 AM »
I mean isnt the point of view zones to see the zones?

3
Total Miner Discussion / [Game] Re: Modders that greif. Watch out.
« on: July 26, 2017, 09:26:35 PM »
If you read the post you may see that I clearly show who Nevafalse is

4
Questions and Answers / Re: Where to find the Diablo?
« on: July 26, 2017, 08:45:14 PM »
I know its incorrect, thats what Ive been saying.

5
Questions and Answers / Re: Modding
« on: July 26, 2017, 08:44:33 PM »
Yeah, I was talking about the powers, of course the avatar will work.

6
Total Miner Discussion / [Game] Re: Modders that greif. Watch out.
« on: July 26, 2017, 08:42:24 PM »
Wow, I am actually sorry, I didnt know he had Zeus, I apologize, but at the time of you posting this, he did NOT have Zeus, but I dont have it and I dont want it, that is too powerful, he should be stopped.


EDIT: I dont know if Toxic is a part of this, but this was Nevafalse (The creator of the modded TM that the modders use) here is proof...

Nevafalse admitting to being the one spoofing his gt (Changing his gt) to look like Upspeak:



And proof Nevafalse is the creator of the modded TM game save:



EDIT 2: Nevafalse even told me Toxic asked him to spoof his GT to look like he is Uspeak, Toxic is trying to frame Upspeak!!!

Proof:
[/size]

7
Creative Features / [Scripts] Backpack
« on: July 26, 2017, 07:14:08 PM »
I made a post 2 years ago that was a backpack, of course it was harder to make complex scripts back then without vars and such, so here is a more updated version.

Script: Backpack\Get

If
  HasHistory [backpack] [player] [true]
Then
  MessageBox [You already own a backpack!]
Else
  History [backpacknum] [+1]
  var [num] = [syshistory:backpacknum]
  History [backpacknum] [player] [num]
  SetBlock [num,1,1]
  MessageBox [You have succesfully got a backpack!]
EndIf


Script: Backpack\Open

If
  HasHistory [backpack] [player] [true]
Then
  var [num] = [history:backpacknum]
  OpenBlock [num,1,1,]
Else
  MessageBox [You do not own a Backpack!] [a=[Get a Backpack][Backpack\Get]]
EndIf


This does have one limit that can easily be fixed, but it probably wont ever reach its limit, this can give 1024 players a backpack before you can change it to "num,2,1" and after the height reaches a limit (which will basically never happen because at this point it will have enough space for 5,236,728 players) you can change it to "num,1,2" and then it will eventually fill the whole world with backpacks, which can give 5,362,409,472 players backpacks.

8
Ideas / Re: World Zones
« on: July 26, 2017, 06:59:07 PM »
If there is a zone covering the whole world and you have View Zones on, you would barely be able to see it unless youre looking around and it appears on the corners of your screen, so it wouldnt be too bad, but other than that this idea could be useful.

9
Questions and Answers / Re: Where to find the Diablo?
« on: July 26, 2017, 06:56:48 PM »
So youre telling me that for a Diablo to spawn you MUST have skills on, and that it MUST be night time on the surface for them to spawn in Hell?

10
Questions and Answers / Re: Modding
« on: July 26, 2017, 06:54:56 PM »
Im not fighting, but the modder I know looks at the games coding nearly everyday and has said that you would need to add your gamertag to pass the "Developer Check", now I dont know if that applies for just modifying your avatar, but that does apply for all the powers and features that come with wearing Zeus.

11
Total Miner Discussion / [Game] Re: Modders that greif. Watch out.
« on: July 26, 2017, 06:51:36 PM »
The modder was originally going to test giving a retail client an NPC as a skin as he did to me and Uspeak on Toxic, and my best guess is that since Toxic didnt get it like he was originally supposed to and we did, he is mad/jealous. As for your request, I would be glad to talk to you about it, I cant speak for Upspeak but im sure it is the same for him, you can rant about the real modders all you want, me and Upspeak are just regular players with modded Default Avatars and nothing else.

12
Questions and Answers / Re: Where to find the Diablo?
« on: July 26, 2017, 04:06:35 AM »
When did I say the Diablo wasnt an avatar?

13
Creative Features / [Scripts] Re: Quest Scripting, help needed.
« on: July 26, 2017, 04:06:06 AM »
English or not, you attempted to answer a question thats already been answered.

14
Total Miner Discussion / [Game] Re: Modders that greif. Watch out.
« on: July 26, 2017, 03:45:13 AM »
Also, who on this topic has given any real hard proof? Thats right, no one. Who on this topic has said, "I agree, they have joined my world and griefed me"? Thats right, no one. Everyone in the TMF Community that plays DM's and such loves Upspeak for his friendly manners and hosting fun color filled Deathmines, he hosts nearly 24/7 and would never grief, and that goes for me as well.


Here is a picture of the real modders Xbox Friends List that I grabbed from one of his recent videos:



Here is another picture from that same video, showing Toxic unaffected by the modders presence and continuing to build without care of being griefed:



And near the end of this video, you see the modder helping someone with a script. Hes not a bad guy, me and upspeak are retail, not modders, please stop this nonsense.

15
Questions and Answers / Re: Where to find the Diablo?
« on: July 26, 2017, 03:35:15 AM »
You dont need skills on, you dont need for it to be night time, and its not rare for them to spawn on the surface, its non existent.

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