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Messages - .ok

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1
Ideas / people to have their 360 demis unlocked for pc
« on: Today at 12:24:27 PM »
the reason i say this is because there's a few people, no more than 10 RN who have demis unlocked, and i don't see that list going above 10 by PC release

special avatars can be unlocked by Craig,so why not allow people who can show legitimate proof of them having demis unlocked, to have the avatar unlocked for their profile on PC.I'm sure people will say that well why not just unlock them over again, which is reasonable...but being there's very few people with it now,i wouldn't see too big of a problem with this,but Idk what others think about this

2
Contests / Re: Title Screen Shots for 2.0
« on: Today at 08:02:19 AM »
zephs prime

Spoiler for Hidden Content:


















3
Creative Features / [Sharing] Re: public particle component pack
« on: February 20, 2017, 10:04:31 PM »
Hi. I noticed your particle component packs. I just want to let everyone know that JAZZ 0R KILLER did in fact make a lot of these particles shown. I made the TV, the floor lamp, the computer, the filling cabinet, and the ceiling fan. So yes, JAZZ 0R KILLER did in fact help with "your" little component pack. I also have plenty more particle creations made. In fact around 30 more particle creations made not shown here.
i mentioned you towards the start of the thread and added you to the people thats helped or gave me particles to use in the pack
and the only ones that i have  showed are what i have from you/i dont have all of the ones youve done most likely

edit:ok i didnt add u to the donators my bad,but i had you under helpers being at the time we were working together on the pack

4
Site News and Information / Re: How the awards system works
« on: February 16, 2017, 07:53:40 AM »
As far as i'm aware, it will expand verticallly to show all the awards if needed.

The only way to know for sure is to see a member with 9 or more awards on there profile. Show me one.
trub and dauntless have 9

thought there was 1 or 2 other people with more than 9 but i guess clerical only has 8 and jectz only had 4
though there's someone else i cant remember

5
Site News and Information / Re: How the awards system works
« on: February 16, 2017, 04:37:25 AM »
would it be possible to allow more than 8 awards to show?i ask this because im sure there's some people that either have over 8 awards or will sometime during pc

or when the forums is 9 years old and theres a 9 year award

6
Contests / Re: GTA V Giveaway
« on: February 16, 2017, 01:06:15 AM »
Congrats Hayden

7
Contests / Re: Title Screen Shots for 2.0
« on: February 13, 2017, 06:57:24 AM »
few shots of jim's new map
Spoiler for Hidden Content:



















forgot 3
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8
Your world / [Construction] Re: Cliffside mansion
« on: February 13, 2017, 06:56:52 AM »
Spoiler for Hidden Content:


















forgot 3
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9
Total Miner Discussion / [Creative] Re: The creative side of Particles
« on: February 12, 2017, 08:40:52 AM »
ok so i made your script and got it to work and its cool

but if youre going by my guard,what type of var would i use if im making it animate from point a to b(up position-down)
theres like 10 or 20 different kinds and idk really anything about var scripts for the most part,so as far as knowing what to actually do,im clueless

10
Total Miner Discussion / [Creative] Re: The creative side of Particles
« on: February 12, 2017, 04:15:50 AM »


animated railroad crossing light

I would have animated the bar more. A single state change is boring.

You should have used vectors like I did with my analog clock.
vectors?what do you mean

Make like a really simple 3-10 line script with 1-3 particles, and show me how it'd look or how you would make it so I can get an idea of how I'd use it on this?

Uh, 3-10 lines isn't happening.

http://totalminerforums.net/index.php?topic=18337.0
Here's my analog clock It uses vectors to animate the hands.
Well in a quick summary what does it specifically do/what's its purpose/intention?

11
Total Miner Discussion / [Creative] Re: The creative side of Particles
« on: February 11, 2017, 01:12:34 PM »


animated railroad crossing light

I would have animated the bar more. A single state change is boring.

You should have used vectors like I did with my analog clock.
vectors?what do you mean

Make like a really simple 3-10 line script with 1-3 particles, and show me how it'd look or how you would make it so I can get an idea of how I'd use it on this?

12
Total Miner Discussion / [Creative] Re: The creative side of Particles
« on: February 11, 2017, 08:59:06 AM »


animated railroad crossing light

13
Video / Re: Youtube Name: Total MinerHelp
« on: February 11, 2017, 05:50:03 AM »
no audio m8

Ok you don't want?
huh?
im saying that in your video there wasnt any audio in the whole video.you might wanna redo/reupload the video where it has sound playing

Looks like he's speaking in sign language, so audio would be pointless. I'm not sure what he's saying but my girlfriend speaks sign language so I'll ask her sometime later...
ahh ok,didnt think about sign language

my appoligies harold

14
Video / Re: Youtube Name: Total MinerHelp
« on: February 11, 2017, 04:46:00 AM »
no audio m8

Ok you don't want?
huh?
im saying that in your video there wasnt any audio in the whole video.you might wanna redo/reupload the video where it has sound playing

15
Video / Re: Youtube Name: Total MinerHelp
« on: February 11, 2017, 03:40:34 AM »
no audio m8

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