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Topics - The Map Cartographer

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Your Projects / [Completed] Legends: The Adventure Begins
« on: October 23, 2019, 10:31:31 AM »
While i had my PC being fixed my maps got deleted, however the older 360 versions stayed.

The map being released is the first Legends map, it is very simple and easy to get into. I am hoping you all enjoy the map and feedback is most appreciated. You can check my Imgur page to view more information on Legends.

Here's my idea how cutscenes could be created to TM instead of CCTV stuff.

There's a record option in the game menu once you press it you go into your player mode but without the hud and screen stuff any movement you make is recorded and sent to your Change Log, there is also a option to trim parts you don't want.

This sounds complex doing but I think this can work brilliantly if tested.

Your world / [Exploration] Survival Mode Expansion
« on: February 04, 2019, 10:28:46 PM »
I created a revamped version of TMs survival mode, it is a experiement to innovate what Survival mode could be like in TM. This map is heavily inspired by the diverse design Terraria and the scary vibe that Minecraft gives.

Biomes and new terrains added
-Lava Caves
-Cassiterite Cave
-Snow cave
-Zombie Caves
- And a s*** ton more stuff I can't keep track of due to game crashes.

Speed and skills unite
Player speed is at 1.200 for faster gameplay and coping with mobs that can gain advantages over the player like Werewolves and Troll Chiefs.

Players can lvl up their skills faster to add a feeling of completion and fun value.

The New Checkpoint System (Experimental)
As the traditional Survival Mode would have, there are only one way to save your location, making zones.

However in this new revamp, you are given scripts to start out with four different optional areas you can freely quick travel to. This will help players

-Survive at night by picking a different location before being overtaken by mobs.
-Helps travel fast and keep the pace going.
-Saves time getting back to the surface.
-A safe house can be built nearby.


In this New Survival they cannot be mined and can only can be found underground with shopkeepers, selling and buying is all the same, to add familarity to both old school and new players they were left untouched.

                                                                             Spiders Return
Even though I cannot restore their 1.8 version, the spiders are more frequent in caves and dog pile players adding more destructive power and more hostility to anyone, keeping their spirit as scary as they were in 1.5 or 1.6 I dunno ._.

                                                           Simple starter guide for a new audience
The game will automaticality teach the player about Skills, attack, defence and building skills and the newly introduced Quicktravel guide.

                                                          Death will be hell on your wallet
You will not lose any of the items or weapons upon death.
Decided to do something different and very punishing to players who think they can go commando. Upon death you will lose 6k of gold you have earned along with my horrible taste in jokes, see what i did there? :)

                                                                              The Problem
The map does not last long evertime i add something new it crashes and blue screens everywhere, if you download this SAVE ALOT..ALOT........AAAALOOOOOOT.

Ok good luck tell me what you think of this crazy map i created, i broke my back for real making this. Still i want to see survival mode get more attention hope you enjoy!

Total Miner Discussion / [Game] What can TM do to improve its seperate Survival Mode?
« on: January 28, 2019, 10:21:39 AM »
Anything new to possibly add?

Any ideas?

Your world / [Adventure] Legends: Sage Awakening
« on: January 25, 2019, 10:21:28 AM »
Hello fellow Total Miner players I would like to introduce the first Legends map I made.

This was a map on 360, it was very small but thanks to PC I can add the expansion that changes the game completely.

What was added

More detail to areas but still has a simple design from the original.

The HD texture pack is now rupture instead of Original.

Sub optional areas
-Sky Temple added
-Ice Temple added
-Lava cavern

Items added
-Ten League boots added
-Hammer can be used now
-Ice Arrows added

Finite resources are ON for more dynamic gameplay.


-Small extra puzzles are added for pacing and challenge.

Might add more if requested.


Ideas / Can the Ice Block be made slippery again?
« on: January 25, 2019, 08:29:13 AM »
2.0 it was slippery then it was made into a non slippery block, can it brought back to its original state again?

Your world / [Adventure] The Legend of Zelda Triforce Gathering (Zelda 1 NES remake)
« on: January 18, 2019, 04:07:04 PM »
While I was working on Legends I did some tests on a open style version, as it was being built I tested many new things but began to deviate from it.

What it became gave a new form...something that changed my idea...something that changed my destiny.

It was the beginning of the 3rd Zelda Project plan.  :)

After staying up since 5am, portions of the map has been very successfully built but i will require help with one feature.

I will update you guys with pictures after passing out, I need sleep.

Your world / [Challenge] Cyclone: Beginning Grounds WIP
« on: January 13, 2019, 03:01:28 AM »
Where it all started and where it ends, move jump and fight your way through challenging odds and save the world from the evil Diablo Demond!

This parkour map will experiment with its newest addition daytime and boss fights and a darker theme than the rest of the series.

Ideas / This is old but wanted to share anyway. Mob Ideas!
« on: January 10, 2019, 01:24:27 AM »

Questions and Answers / [Unanswered] How do you make playable characters and texture packs?
« on: January 03, 2019, 01:28:42 PM »
I created characters but how do I put them into the game?

I also would like to know you create texture packs?

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