So this weekend i'll be participating in Ludum Dare 36.
If you don't know what this is its a 48-72 hour event where developers have to make a game from scratch. They can also follow a the theme that is voted for on the Ludum Dare website and the winning theme is told the minute the event starts. Developers aren't required to follow the theme but its good because you have a direction to go when it starts.
This Ludum dare I think is a 48 hour from the little info they provide and the countdown timer on the website. If anyone can find the actual post were they say whether its 48 or 72 hours.
I will be using.GameMaker Studio: Professional
- Engine PaintNet
- Graphics/Sprite Animating.Bfxr
- Sound Effects.
Ill be keeping you all updated when it starts.
Are any of you participating in #LD36?Edit #1
- Upon more research there are two events going on. There is a 48 hour event which is no teams allowed. Next there is also a 72 hours which is for teams but isn't required to be in one. Edit #2
- Well guys here it is with a total of 21 hours coding, 608 lines of code I give you...
This was a very fun experience a few things i'm gonna do differently next time.
-Plan ahead as in come up with ideas for every possible idea. (I spent 4 hours coming up with an idea.)
-Art, I really need to get better this came out well but I know it could have been better.
-Music, LEARN TO MAKE IT. (Instead of using computer generated music.)
Besides all that it went well there were a few times were I had doubts but I made it work, at some times i thought oh S*** what am I getting myself into then as time went on it all just came to me. As far as i know its bug free and rage inducing.
and it follows the theme
You can see more details on the game here vClick to check out the Ludum Dare page.
Some Screen Shots.