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Topics - FatbFFA

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1
Gaming / Click Master(Point to Click Improver)[1.2]
« on: February 13, 2019, 07:05:42 PM »
Click Master 1.2

Why was this made?
This was originally created for a one hour game jam between me and my friend on 2/12/2019. I have spent today(the day after) polishing it up a bit and decided to put it out there as a utility.

Whats this for?
This would be great for any gamers wanting to get the point to click speed up.
Also if you wanna just show off how good you already are :P.

How to use
When you load up the game you will be presented with 2 input windows. One for how many times the window will move before the end and another value for how fast it will switch spots.

I'd love to see what scores you can get at what speed!

UPDATE 1.1
https://ieyfo.itch.io/click-master/devlog/67712/update11

SUGGEST IDEAS BELOW

https://ieyfo.itch.io/click-master

2
Your Art / ALL Total Miner Unlockables FOR YOU (PNG)
« on: December 23, 2017, 01:38:03 AM »
ALL UNLOCKABLES As PNG's

Want to spice up that thumbnail or profile picture, or whatever you want!?

I got you covered!

All 44 unlockables with pixel perfect images+transparent backgrounds for you!

This took a few hours to do so I will get to the monsters as soon as i can and will update the topic.

DOWNLOAD (3.1MB ZIP):
http://www.mediafire.com/file/71ydjgman39bkv3/TM_Avatars.zip

PREVIEW:




Feel free to like the topic if you downloaded it or just want too :P. <3

3
Total Miner Discussion / [PC] [OFFLINE]Streaming Total Miner PC
« on: November 16, 2017, 06:55:05 PM »
Hey guys gonna be streaming Total Miner PC @ 7pm eastern.

Feel free to ask questions or suggest things to see or do :).

https://www.youtube.com/channel/UCybMz83vHah3YG_709O5E7w?view_as=subscriber

Past Streams:
11/20/17
Spoiler for Hidden Content:
11/21/17
Spoiler for Hidden Content:
11/21/17
Spoiler for Hidden Content:
11/22/17
Spoiler for Hidden Content:
11/28/17
Spoiler for Hidden Content:

4
General Discussion / 3 Years On The forums.
« on: June 26, 2017, 02:53:19 PM »
Really i don't have much to say as I said most of what i needed to on the 6 years of TM post but 3 years on here is a while and although i haven't been that active that much Ill still be here always. Thanks for putting up with me and helping me through stuff and helping me do things.

Ill take that award now bob or ill have to kidnap you   :-*

Also while your here already know Skill Map V1 is gonna be :fire:

5
General Discussion / GIVE AWAY Inside.
« on: January 29, 2017, 08:04:30 PM »
FIRST COME FIRST GET
Steam: totalminergiveaway
Password: Giveaway2017

Gmail: giveawaytmcharles@gmail.com
Gmail Password: Giveaway2016


This account has the game Inside on it, I posted the code in the shoutbox by accident so I had to put it on an account so no one took it. I have provided the steam and the email so that they can switch the email and all that when they get it.

Goodbye guys.

6
Your Art / My Art(Pixel Art, Images, and maybe some suggestion)
« on: January 18, 2017, 12:39:35 AM »
Charles's Artwork

Here I will show off any pixel art or general art I do here.
Over the last few days, I have had a sudden spark in wanting to do art so I thought while I do I shall share my adventures as well get advice on what I'm doing wrong or could do better.

I am open to suggestions on what I should do like general things, if you want personal art done PM me and ill get back to you on If I will do it or not.

Any artwork here besides the ones marked with "Not For Use!" can be used in your TM profile or anywhere as long as you credit me.

On TM Forums: Made By: TM Charles
Anywhere Else: Made By: @ieyfo


Pixel Art



Much more to come, open to suggestions :D.

7
Gaming / My Game made in 48 Hours for GM48 #21
« on: January 15, 2017, 08:13:01 PM »
If you would like to play the game here is the link to the page with more about it and downlaod. http://www.gm48.net/game/?id=412 (Windows Only.)


Hello, 48 hours ago a competition started. GM48 #21 a quarterly game jam where users of the Game Maker Engine have to make a game and publish it out in 48 hours. Here is my experiences.


Night One... Theme Release
One of the most stressful times of the entire competition, this is where you find out what you have to work with. As the clock counted down and the 100s of people are getting ready, the clock hits 00:00:00 mean GM48 #21 has begun. Everyone frantically trying to find what theme is... well after 4 minutes nothing the website is dead twitter dead no theme said anywhere. Then 9 minutes in its said in the discord for Game Maker, the theme is one health. Everyone gets to work on ideas as do I all brainstorming ideas. I asked everyone I knew for ideas and didn't  get far. For nearly an hour ad a half I sat and drew random things to try and spark some inspiration. Then my friend comes over to get ready to do art and he had an idea! A multi-level runner platformer.  The idea was every round another element is added to the map the player runs through making it more hard every run. We planned for 50 levels meaning we had to create 50 things to kill you. Now that we had it all planned out we got to work. First was the player as he worked on the animations and such I programmed the movement, physics, and collision then after about 1 hour the player was done next was the tiles he worked on the multiple tile sets and I worked on the auto-tiling to make map making easier. Another hour passed and that was all done. Here we were 4 hours in with great progress. Then we start adding things that can kill the player. First was the dispenser. I programmed it in a way I could set any direction, shoot anything I wanted at any speed, set it to shoot if you're in a range.  This took about an hour to do but even though it took a bit of time it was gonna pay off from the flexibility we had with it. then over the next 3 hours, we added many other things likes saws, spikes, breakable pieces to the platform that you could fall into. Then we decided to call it quits and resume in the morning, I saved and we went to bed.


Day One & Night Two...
Woke up 11 am ready to get back to work sit down on my computer and go to open the file... The file is not there. I immediately start searching every folder I had anything relating to it, I check my trash bin everything it's not there. Checked GIT it's not there, everywhere it's not there. After 30 minutes of looking for the file, I let it set in that I lost almost 8 hours of coding. I tell my friend and we have to make a game plan, we still had all the art but we are now way behind. After another 30 mins, I tell him he can head home I'll just make a game on my own as he had things to do and couldn't stay the full time. So back to the drawing board. No idea no art, 1 day 6 hours left. Then an idea hit me, a wave based game. It was something fast but can be expanded to be fun and dynamic. Since it was a top-down style I had to make all new movement code. Next, I thought about wave design and if I want it to be random or hand made. I went with hand made. First, i wrote up some function to create levels in code then I wrote a few functions to load them in when the previous wave has passed or they killed them all. then I had to make the enemy. I went with a zombie as they move at a slow pace and a fast pace so they were perfect for me to use in waves with varying speed. After that, I started on the waves, all 25 of them. Took a while but I got 7 done and was happy how it was working. At round 5 I made a boss, scaled up the zombie and upped his health. It's hard but not impossible. Next, I start to see I'm gonna need better art then different color shapes. I set out to everywhere even here looking for an artist to join me then as I pop into the Game Maker discord chat I see someone type "Does anyone an artist", was the best thing that happened to me at the time. I PM him about the game show him a demo and waited for his reply. Few mins pass and he says "Sounds neat!". Everything is on track at this moment I can code he can do art. I send him a list of things then in the next 30 mins he starts showering me with animated sprites. Originally I said make the player a brain but he misread it and made a human and said "Here is Brian" we had a good laugh and I added the sprites in. Finally looking like a game. The rounds were feeling dull with just zombies so I added wood planks and snakes into the mix. The wood planks and snakes slowly were added to later levels so the player wasn't overwhelmed with things on the screen. Somehow time was flying next time I looked at the clock it was 4 am I had programmed for 15 hours. Happy with my work I saved backed up to GIT Hub and made sure it saved and went to sleep. I only wanted to sleep for 4 hours and be up at 8 so I set two alarms one for 7:30 am one for 8 am knowing I would skip the first one.

Day Two...Final Day...
The first alarm went off I skipped it, then the second alarm went off... I didn't skip it but I decided to just rest my eyes for a few extra minutes, well that turned into 3 hours and when I woke up I was refreshed, also 3 hours behind but refreshed. I sit down to open the project and get to work, I had to finish 13 waves to finish, make a start menu, win screen, death screen, fix bugs, make music and add it in, make sounds and add it in...Then submit the game. I had 7 hours to do this all. So started. I did a few levels here and there in between task. First, it was the menu, I went for a simple design where the player just hits one button and there off. Took a bit to settle on a  design but I went with just a bar across the middle with some lines added it in and it looked great. Next, I banged out a few more levels. Moved on to the death screen, went for a simple design like the main menu. I did this to save time and make it easier for the player.  Then I had to make some sounds and some music so I pulled out my tools and started making them took about 2 hours to add music and sound to the game. After that, I got up to wave 19 where I decided to make it only till wave 20. Happy at where I was at I made the win screen balanced out waves and put some bosses in every 5 levels. Tested fixed bugs and started work on the final level. I invested a decent amount of time planning it and then making it. 6 pm eastern time 1 hour left, I do a full playthrough to make sure you can win and everything is working. Proud with my work I started writing up my post for the game what it is about how to play etc. Hit submit and watched days of work become available for everyone to play.

8
Adult Discussion / I just need to vent.
« on: December 17, 2016, 11:54:50 PM »
I don't really know what I'm writing here I'm just venting here as I don't have people I talk to, to vent. Lately, my life has been great been making money, working on developing games and trying to enjoy life. I try to be a relatively uplifting person and keep people in good moods and I try to help everyone as much as I can.  I feel like my life is falling apart but it's just getting started, im 16 and I've left school got my GED work 6 days a week 8 to 11 hours a day at a place where I can make games play them and see what other are doing its great but I am just out of motivation and energy im trying to keep everyone in my life happy and I've forgotten about myself.

I'm just gonna be completely honest with everyone here as even though some of you may not like me or whatever, you can feel how you feel i don't control that. Some things have been making me not to happy with the fact that up until 2 days ago for almost 2 weeks before that my bank account was flagged for bank fraud because my check wasn't printed properly and I got charged for many fees for having a negative balance. I have now gotten it fixed but I didn't have access to money I worked for and they still haven't paid me back for the fees (the payroll company) that were caused by their mistake (they said the would.) Its so close to Christmas and I lost a lot of time when I could have been shopping and do things.

 I take people's issues as mine cause if someone is having an issue and they tell me I feel I must help in some way cause no one ever helped me and I know there feeling. To no fault of their own and over the last few months I've been drained by helping people by doing stuff for them helping them or making sure they are happy when I should have been focused on me.

Recently Craig posted the tweet on twitter that he needed some c# programmers to use the modding API to test it. I pm'ed him and he said he would like an expert. I fully understand what he means cause he needs it tested well and I haven't  been focusing on c#(i am now). I just brought me down cause I know I can be better and if I put in more work I know I could get to where he wants and I want I know not instantly but in time.

I have been working on my game at a slow pace but it's getting done and I do get feedback from friends and such on what to add and such and that is something that has kept me going and I thank them for that. I also thank all you for what you guys do for me with your comments on things I'm doing right and also what I'm doing wrong. I have been trying to improve my grammar as I know I don't have the best but I'm trying.

Some days I don't want to get out of bed when I know I have too and some day I don't. I used to do so much now I'm being lazy and it sucks and I don't know what to do. The other day I messaged my mom that I haven't seen in 9 years since her and my dad gave me up and I jokingly asked her If we could meet up before Christmas because I know she's not doing well and I would like to see her before she goes. She has never replied but this time she did and she wants to see me. It's rather bittersweet because I know I'll get to see her but this is also possibly the last time I do.

Recently I have been trying to set daily goals to try and get some order in my life but I don't follow them cause I feel like there is no need. If you read this and you have ever felt this way what should I do, I feel like a broken person and a shell of what I used to be. I want a new life.

9
Ideas / Connecting Blocks
« on: November 04, 2016, 01:41:05 PM »
(Inspired by Dryymmmmmmmms idea)
What I mean by connecting blocks are things like glass, paintings.

Glass is pretty self explanatory, when there are more than one glass block they will join at the seems and make it look like one blocks.

Now the painting, currently when you ass a painting to the painting block its a super low quality because  it has to fit it on at 16x16 or 64x64 block. With this feature if you have a 2x2 or 3x3 or 4x4 of painting blocks  and so on. The image would scale across all them making it more high quality.


Here are some visual examples of what i mean for anyone confused.
Each white block is a separate painting blocks but when all with the same image they can combine if the painting blocks are 1:1
1x1

2x2

3x3

4x4


10
Fun House / 2000 Post!?
« on: November 02, 2016, 10:04:52 PM »
So post count. Even though it don't mean anything it still holds something. It shows not that you know what your doing but that you are dedicated to the game(Unless you're a spammer..). It shows that you are excited for things and eager to ask question and expand your knowledge and others. Here to 2,000 Post and the journey that has followed. I have made new friends lost many and had fun doing it.


If i'm a supreme member do I get free supreme tacos? :D

Spoiler for something do you own investigation:

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