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Topics - HiiPiie

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Questions and Answers / XB1
« on: June 07, 2017, 05:26:35 PM »
So did the entire XB1 idea get scraped or.... ? (havent been around for awhile so excuse me if this is a dumb question, also hello to old friends.)

Questions and Answers / X1 News ?
« on: May 27, 2016, 07:44:05 PM »
I no longer own my xbox 360 and as a result, no more Total Miner(until PC).I have become distant from a game and community I once loved, so I was wondering is there any new; news on TM's status with the Xbox One console. Is there any chance it will ever make it to Xbox One or even PS4 within coming years?

Ideas / Mob Targetting
« on: June 17, 2015, 11:13:05 PM »
Mob Targetting -

Mob option that changes what aggressive mobs attack. I.E
Mob 0.1: None
Mob 1: Player
Mob 2: Neutral NPCs
Mob 3: Mobs
Mob 4: Structures
Mob 0.1 is a default mob that wanders at random.
Mob 1 acts as normal attacking players.
Mob 2 would attack other mobs of a neutral stance.(Cows, Duck, etc.)
Mob 3 would fight other aggresors while allowing players to live.
Mob 4 would survey player placed blocks. This would have a range from spawner feature so mobs dont just wander to every structure. Would attack anything near the structure.

Ideas / Gas and Oil.
« on: June 11, 2015, 12:53:54 AM »
Cloud like block that causes damage upon touching.
Used to Collect Gas and unleash it.
Used as an Alternative Power Source found naturally under sand, black liquid. Collectable in buckets. Sell Price Varies 50-500 GP.
Powerd by oil, cheaper than buying wifi. Would need oil changed annually.
Steel Piping-
Used to connect Generator to objects

This would be mainly to make survival and DD more emersive. Also would fit better into older themed maps than wifi.

Fun House / Sing-A-Song
« on: April 29, 2015, 11:44:49 PM »
Okay so using 3 to 5 words you have to make a lyric, then afterwards another person has to finish the sentence using thier own 3 to 5 words and keep it going. Ill give an Example
1. I Like Pizza
2. With Extra Cheese
3. Yellow like Bumblebees..
Not the best example but you get the point xD
     - Keep it clean & ill start.

There once was a lad....

Ideas / New Ring ! Idea
« on: March 27, 2015, 03:17:14 PM »
Ring of Leadership ( The Hippy Ring /me )

Positive Uses:
 - Passive Mobs would follow the player. (4 max.)
 - Stat Bonus: Increased Health
 - See Minerals through walls (5 Block Radius)
Negative Uses:
- Stat Bonus: Decreased Damage
- Attracts Enemy mobs aswell.
- Low Durability

Why should this be in game ?
It would easily fit in game, would be useful in hunting,mining and making animal hoarding possible plus could be used as an temporary solution the pets thing, I mean why have 1 dog when you can have 4 Cows ! Its Negative Attributes balence it so it wont be very OP. Could be crafted using  a platnium ring w/ a gemstone instead of gold. Adds a little more Diversity to the Game.

Gaming / Lego Jurassic World Game
« on: March 16, 2015, 03:22:23 PM »
Lego Jurassic World spans the four movies in the series beginning with Jurassic Park, a movie so impactful Toronto named its NBA team after a dinosaur to cash in on the merchandising. Lego Jurassic World will dress familiar scenes and characters from the films in the series' goofy, slapstick way. It sounds like they've pulled dialogue from the original movies (or had the original actors come back to re-record it virtuoso). I didn't see Jeff Goldblum's insane laugh in this trailer, but by God it had better be in there, too.

Lego Jurassic World is due to launch in June on PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Wii U, Windows PC, PlayStation Vita and Nintendo 3DS, a seven-platform spread that brings back memories of the golden age of movie adaptations. The film itself will premiere June 12.

Personally I enjoy Lego games. They provide a nice adventure and a few hours of fun and when playing them I always get a sense of accomplishment. Very fun Multiplayer/ Co-op game as-well its a pretty good buy not to mention there recent decision to add voice into the games and have DLC's which give even more stuff to do at low prices, I mean 6 add-ons for only 14.99$ That's a pretty good deal !

With that being said here's the official Trailer that was posted 6 hours hours ago as I am writing this.

Ideas / My Idea on Villages
« on: March 04, 2015, 10:26:34 AM »
I have 3 Ideas really.
First Off the new Mob -
- Visually similar to the Caveman
- Carry's Wooden Weapons
- Trade enabled
    - Could trade with. I.E. Food for an Item
- Tameable
    - After Trading with them (x) many times they follow you.
- Spawn in Camps

Now to the "Village"
Total Miner spans over a huge timeline.. we have a lot of modern NPC's. Which would fit into a modern city.... modern city's would look weird in a survival landscape {my opinion}. In a world of open land and natural landscape the people in them should fit into the land. I.E my Nomad Idea. They would live in groups and live in small  Native American Style Tents. They would multiple Tents with different uses... I.E. Food Storage, Weapons Storage, Housing, Treasure etc. Now this is just an Idea Feel Free to Add or just state you opinion.

Aggresive Motives
Killing A Nomad would make the others Attack... (kinda like the Pigmen from MC) but the differance is this. Killing, Stealing and Other Aggresive Acts make them Angry as well. Once you are out there camp they go back to normal, but might refuse trades with you. They also would ocassionally attack other mobs for food and defense.

Your world / Surprise ! HiiPiie's Secret Project Revealed
« on: February 06, 2015, 06:08:05 PM »
Well for the better half of the past 4 months, I have been working on a true story mode like map for TM. The world is currently at 20MB of space and is continuing to grow. The map is a single player/local map, or it can be hosted with up to 4 people.

Main Map Features

  • Map has 5 different biomes/settings.
  • Every NPC in the game has a Appearance.
  • Over 12 Main Quests.
  • Communication Features.
  • Unique Landscaping.
  • Puzzles and Trials.

Side Features

  • Moving NPC's.
  • Changing Landscape.
  • Mob Fortresses.
  • 45 Side Quests.
  • Currency System.

Break Down of Features

The Map has several scripts that activate as you progress in the story. The point of the map is to bring a new kind of fun to TM... A True Adventure Map. The map is Non-PVP meaning Co-op only. Seasons change and along with the seasons the landscape changes, although when the seasons change you have to manually select the corresponding TP. The map has an script which must be activated upon loading the map, basically it changes the landscape for each season using component pasteing, mob spawning  and a timer. Sadly the cycles end after a 2 Year Period (2 Hours in Real Time as Each season changes after 30 minutes.)

Winter : Frozen Water, Very Little Food Mobs(I.E. Ducks,Cows and Lamas). Mountain's become snowy, Hail will fall more often.
Spring : Animals Flourish, Trees and plants will be in an abundance.
Summer : Typical Wildlife, Forests become grasslands making wood scarce. Mountains turn to volcano's(only 2 Eruptions are in the script sorry)
Autumn : The remaining tree's begin to lose leaves. Mob's begin to wreak havoc at night...and Day.

Now to the Mob and NPC Features ! ^-^

Mob's spawn at night. Depending on the biome you are in and the season the mob's actions alter.
Desert(Summer) : Dijin's spawn at great numbers.
Mountains(Winter) : Trolls will spawn in caves.
Forests(Spring) : Goblin Camps appear more often.
NPC's actually talk to you. After creating a componet pack with literally dozens of the Same NPC's I have made it where (almost) every time you click on an NPC there response will change. Making it more of an fun experience. The main NPC's will often have long hard quests(13 Total). On these quests there will be other NPC's that have Side Quests(45 So Far). The Currency System is as follows :
  • 1 Gold = 1$
  • 1 Iron Bar = 5$
  • 1 Steel Bar = 10$
  • 1 Gold Bar = 20$
  • 1 Diamond Gem = 50$
  • 1 Ruby Gem = 100$
  • 1 Titanium Carbine = 150$
  • 1 Obsidian Gem = 200$
The Currency is well balanced with the Weapon prices. ( I.E Wooden Sword w/ Full Leather Armor is 70$ 10 for each Leather Armour and 20 for the Sword.)
(The Map has no release date). Everything I have posted here is Already in game... Im just tweaking the Quests and Scripts trying to make everything as smooth and fun as possible.

I will post any updates I make to the map here. Sadly I have no Xbox 360 so I cant get anyone to take pics. My phone produces crappy images and are just awful so Ill wait until I can get some Pro Pics taken to Upload Photos.

UPDATE ! Due to me no longer having an Xbox this is not being released anytime soon.

Ideas / New Demi unlock methods
« on: January 25, 2015, 08:11:00 AM »
Heres 5 possible ways the Demis could be obtained.

1.  Have a Developer Rate your World 5 Stars
2. Receive at least 1000 Rates
3. Have a Developer visit your map for 15 minutes.
4. Win a forum contest.(Gives a choice. Robo or Demi)
5. Have a Server of 24 people. (Quite easy though :/)

These are just Ideas. I understand you may not agree. Feel free to comment your Ideas.

Graphics / HiiPiie's Avatar Art
« on: January 17, 2015, 10:06:04 AM »
Here is where I post My Avatar Art.

Done Pictures /ham /me >:D
Spoiler for Hidden Content:
Spoiler for Hidden Content:
Sorry for it being so small could not figure out how to make it bigger:(
Spoiler for Hidden Content:
Shout out to Gold Knight for making the original which is one of my favorite pieces that he has done, really good ! He's the best im still amateur for now... but anyway down with Trubstep and all his allies
Spoiler for Hidden Content:
Im gonna try and get this actually added to the forums but its gonna be a hard task, wish me luck!

Ideas / New Survival Gear !!
« on: January 17, 2015, 09:03:36 AM »
Just a thought.... but I have 2 New Item Ideas. I was playing survival and got the sledge.. so now everything is so boring and easy. But thats what the sledge is for but why not add more One-Hit Wonders. Instead of the Sledge Slamming threw everything, just make it stone type blocks. Only on creative should it one hit break all blocks.
Now to why I say this. The Mining Skill has 60(I Think) Levels in which the Sledge Hamer is unlocked at 55. Why not add something special for the digging and chopping skills ?
First Item
The Saw. Cuts wood based blocks in one hit.
Crafted as Followed or should it have to be bought/found ?

Second Item
The Drill. Digs dirt based blocks in one hit.
Crafted as Followed or should it be bought/found ?
P=(Platnium)W=(Wifi Transmitter)R=(Wifi Reciever)UR=(Uranium)T=(Titanium)
 Feedback welcome

Ideas / Mob Options
« on: January 09, 2015, 07:40:43 PM »
These are a few options id like added to the mob spawner/script.
1. Mob Targeting
   - Mobs target certain things or people
   - The player could set 2 different options
   - Players and/or Mobs
   - Would be toggled on/off
2. Mob Teaming 
   - Assign Mobs to Teams
   - Teams 1-5 would be selectable
   - Mobs of other Teams attack each other if the Mob Targeting option {Mob} is on
   - Great as Bots,Factions modes, etc.
3. Mob Items
   - Select different weapons per enemy
   - For example, Goblin{Iron Sword}Dijin{Flame Arrows(100)}Troll{Troll Armour}Zombie{Ten Leauge Boots}
   - The items wouldnt have to be visable just produce the intended effects.
FeedBack Welcome !

Ideas / Component Additions
« on: December 13, 2014, 11:35:19 PM »
Basically I think these options should be available.

1. Undo
  - Would undo the last component pasted.
  - Would come in handy when you make accidents.
2. Invert
  - Used to turn components upside down
3. Resize
  - Say you have a 24x24 structure but the place you want it is 12x12 Resize would delete the outside bricks until it is at 12x12 or you can add them back by selecting the structure original size. This one is complicated.
4. Replace Component
  - Replace one component for another.
  - Used to update buildings, or to change a mistake.
5. Component Change Log
  - Would list each component on the map and allow you perform " Quick Tasks"
  - Tasks like Resize,Undo,Replace Block, Replace Component,Invert,Delete, and Move(x,y,z)
  - This would help with already placed componets that you made mistakes with.
These are just a few things id like added. I am aware that some of these could be difficult to institute into the game but theyed really come in handy.

General Discussion / TM's New Critic- The Hiipiie
« on: December 01, 2014, 07:26:14 PM »
I (HiiPiie) have been around for some time now, people often ask for my opinion on their worlds. Well seeing as I do enjoy visiting peoples maps and playing there awesome worlds I have decided to make it official. I will now be critiquing worlds for those whom wish to know my opinion. I'll post the Rates and Reviews here in this thread. Ill be rating using the star system (1-5 stars)
Here's my judge list.
1st Star: Creativity- Did the map have any eye catching features ?
2nd Star: Design- Did the builds have good detail and structure ?
3rd Star: Host- Was the host fair and active ?
4th Star: Story/Objective- Does it keep me involved ?
5th Star: Enjoyment- Was the map fun ?
If a map receives one star it does not mean it's bad, just means it needs improvement. This is not meant to make anyone sad or feel bad it to help them on there world's.You can also post here if you wish for me to visit your world. I will join it whenever I spot it open (Yep so if your planning to try and prepare kinda hard to do when you don't know if im joining.)

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