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Messages - Nefty

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Questions and Answers / Re: Getting into YouTube
« on: January 16, 2017, 12:51:36 PM »
I use the Elgato Hd 60 S for capture card, its really not necessary. Youll get by with something less but if you want to spend the money.

 I use the Blue Snowball microphone, with pop filter and mic stand its all about 70$ ish, but you dont need the accessories.

For PC Capture, use OBS, extremely easy and has a lot of documentation.

For Sound Use Audacity, extremely easy to use.

For editing, just use Windows Movie Maker. I use Blender but it took me two years to learn because i did animation. Unless you're going hard on videos, it's not worth learning its video editor through and through. I use Movie Maker more often than not, mainly cause i just cut and paste things together.

General Discussion / Re: What University is good for robotics teaching
« on: January 15, 2017, 04:47:48 PM »
Any State funded school is strong in Technology and Science: Think Ohio State, North Carolina State and such. Things with Tech like Georgia Tech. There are also Universities Like U of Cincinnati (go bearcats!) That are really good with those things as well.

Gaming / Re: Overwatch !!!!
« on: January 15, 2017, 04:44:07 PM »

Gaming / Re: Overwatch !!!!
« on: January 12, 2017, 08:38:01 PM »
Viewer Discretion Advised:

Spoiler for Hidden Content:

Your world / [Deathmatch] Re: ~Perdition~ Welcome to Hell.
« on: January 09, 2017, 08:01:21 PM »
Next time you host let me know, Ill come on and take some pics, maybe make a video!

Graphics / Re: Callum's Designs
« on: January 07, 2017, 08:02:16 PM »
Name: Nefty

What I want: Youtube Channel Art

What Style: Colorful

What Theme: Overwatch

-Just a heads up, last time i requested channel art on the forums it didn't fit the size capability (2560x1440)

Gaming / Re: Overwatch !!!!
« on: January 07, 2017, 07:58:39 PM »

Ideas / Custom Sounds
« on: January 03, 2017, 12:34:04 AM »
Perhaps this would serve better as a mod than a vanilla game feature, but custom sounds would add a great deal of interest to a map.

I believe many if not all the obstacles are overcome with the PC itself, but if not I'd love to hear some feedback.

Ideas / Re: Visual Armor (PC)
« on: January 02, 2017, 04:39:37 PM »
Why not just leave the initial models as they are with on armor being displayed, and for Custom Skins, have a boundary set for how large the model can be without displaying armor. That way you know what you're getting into when you make an NPC or custom skin

Video / Re: YouTube - NeftyGaming
« on: December 30, 2016, 11:23:09 AM »
Hey Guys, this is a short video to test my Elgato HD 60 capture card. Make sure you're able to watch 1080p60fps, if not let me know. Otherwise this is merely to test how the game looks on the capture card, nothing really significant about this video. Enjoy!

Spoiler for Hidden Content:

Total Miner Discussion / [Other] Re: Total Miner Seasonal Contest League
« on: December 28, 2016, 08:51:12 AM »
Here's an idea, Dig Deep and Survival contests.

Maybe a race to bedrock type thing, Or a survival PVP thing.

Each player gets one hour of peace and by the end of that hour they need to gather everything they need. Then they are teleported to the arena to fight to the death?

Total Miner Discussion / [Other] Re: Total Miner Seasonal Contest League
« on: December 28, 2016, 12:12:22 AM »
So very excited to see this happen!

Contests / Re: Festivus Giveaway
« on: December 15, 2016, 07:50:55 PM »
Count Me In!

Total Miner Discussion / [PC] Re: Total Miner: Forge PC Edition - Discussion
« on: December 11, 2016, 08:17:32 PM »
The boy animation is all well and good, but is that the animation that will apply to players. Users are much more dynamic and fluid in their movement. Im curious to see how that will playout with these new animation additions!

Total Miner Discussion / [PC] Re: Total Miner: Forge PC Edition - Discussion
« on: December 06, 2016, 09:31:31 PM »
How did Dryym and TGK manage to mod the game if the PC version is not out yet?

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